#BEDCDE

Closest named color: Powder Blue (#B0E0E6). oklch(87.3% 0.032 201.5), rgb(190, 220, 222).

Aa

Black text reads best on this color (14.48:1).

About this color

#BEDCDE is a light, muted teal or cyan. In OKLCH its lightness is 87%, its chroma 0.032 and its hue 202°. Its hue sits on the cool side of the wheel. The nearest named color is Powder Blue (#B0E0E6), ΔE 0.019 away. Black text reads best on it, at 14.48:1.

Hue familyTeals and cyans
Lightnesslight (87%)
Chromamuted (0.032)
Temperaturecool
Nearest namePowder Blue (#B0E0E6)
Black text14.48:1
White text1.45:1

Values

HEX#BEDCDE
RGBrgb(190, 220, 222)
HSLhsl(184, 33%, 81%)
OKLCHoklch(87.3% 0.032 201.5)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #BEDCDE 1.45:1 Fails Lc -24.4 Dividers and decoration only
Black text on #BEDCDE 14.48:1 AAA Lc 82.3 Fine for body text
#BEDCDE text on white 1.45:1 Fails Lc 21.5 Dividers and decoration only
#BEDCDE text on black 14.48:1 AAA Lc -81.9 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F1F7F7

    oklch(97.2% 0.006 197.1)

  2. Step 100

    100

    #E1ECED

    oklch(93.5% 0.012 203.5)

  3. Step 200

    200 (this color)

    #BEDCDE

    oklch(87.3% 0.032 201.5)

  4. Step 300

    300

    #A3C9CC

    oklch(80.9% 0.041 202.3)

  5. Step 400

    400

    #6EADB2

    oklch(70.7% 0.065 202.2)

  6. Step 500

    500

    #40999F

    oklch(63.2% 0.084 201.4)

  7. Step 600

    600

    #12838A

    oklch(55.7% 0.091 201.7)

  8. Step 700

    700

    #006E74

    oklch(49% 0.083 201.4)

  9. Step 800

    800

    #085A5F

    oklch(42.7% 0.07 201.6)

  10. Step 900

    900

    #154A4E

    oklch(37.7% 0.055 202.3)

  11. Step 950

    950

    #0F2B2D

    oklch(26.9% 0.034 201.6)

Export this scale for Tailwind in the Tailwind colors tool

#BEDCDE with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D7D9DE0.032
Deuteranopia (no green cones)#D1D4DE0.031
Tritanopia (no blue cones)#B5DEDC0.013
Achromatopsia (no color)#D6D6D60.032

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #BEDCDE

    #BEDCDE

    oklch(87.3% 0.032 201.5)

  • #EACECC

    #EACECC

    oklch(87.4% 0.032 22.7)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #BEDCDE

    #BEDCDE

    oklch(87.3% 0.032 201.5)

  • #C1DDD3

    #C1DDD3

    oklch(87.4% 0.033 172)

  • #C1DAE7

    #C1DAE7

    oklch(87.4% 0.032 230.3)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #BEDCDE

    #BEDCDE

    oklch(87.3% 0.032 201.5)

  • #E7CDD8

    #E7CDD8

    oklch(87.3% 0.032 350.3)

  • #E7D0C3

    #E7D0C3

    oklch(87.3% 0.031 51.5)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #BEDCDE

    #BEDCDE

    oklch(87.3% 0.032 201.5)

  • #DFCFE2

    #DFCFE2

    oklch(87.3% 0.031 320.9)

  • #E0D4BE

    #E0D4BE

    oklch(87.4% 0.032 82.8)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #BEDCDE

    #BEDCDE

    oklch(87.3% 0.032 201.5)

  • #D5D2E9

    #D5D2E9

    oklch(87.3% 0.032 291.7)

  • #EACECC

    #EACECC

    oklch(87.4% 0.032 22.7)

  • #D5D8C0

    #D5D8C0

    oklch(87.3% 0.032 112.9)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #BEDCDE, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #BEDCDE in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.