#BEDCD0

Closest named color: Powder Blue (#B0E0E6). oklch(86.9% 0.036 169.4), rgb(190, 220, 208).

Aa

Black text reads best on this color (14.33:1).

About this color

#BEDCD0 is a light, muted green. In OKLCH its lightness is 87%, its chroma 0.036 and its hue 169°. Its hue sits between the warm and cool halves of the wheel. The nearest named color is Powder Blue (#B0E0E6), ΔE 0.031 away. Black text reads best on it, at 14.33:1.

Hue familyGreens
Lightnesslight (87%)
Chromamuted (0.036)
Temperaturein between
Nearest namePowder Blue (#B0E0E6)
Black text14.33:1
White text1.46:1

Values

HEX#BEDCD0
RGBrgb(190, 220, 208)
HSLhsl(156, 30%, 80%)
OKLCHoklch(86.9% 0.036 169.4)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #BEDCD0 1.46:1 Fails Lc -25.1 Dividers and decoration only
Black text on #BEDCD0 14.33:1 AAA Lc 81.7 Fine for body text
#BEDCD0 text on white 1.46:1 Fails Lc 22.0 Dividers and decoration only
#BEDCD0 text on black 14.33:1 AAA Lc -81.2 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F2F7F5

    oklch(97.2% 0.006 170.4)

  2. Step 100

    100

    #E2EDE8

    oklch(93.6% 0.013 167.2)

  3. Step 200

    200 (this color)

    #BEDCD0

    oklch(86.9% 0.036 169.4)

  4. Step 300

    300

    #A4CBBC

    oklch(81% 0.046 169.7)

  5. Step 400

    400

    #71B099

    oklch(70.8% 0.074 169.1)

  6. Step 500

    500

    #469C80

    oklch(63.2% 0.094 169.2)

  7. Step 600

    600

    #1D8669

    oklch(55.5% 0.102 169.3)

  8. Step 700

    700

    #0A7258

    oklch(49.2% 0.095 169.4)

  9. Step 800

    800

    #115D48

    oklch(42.8% 0.079 169.3)

  10. Step 900

    900

    #184C3C

    oklch(37.7% 0.062 169.3)

  11. Step 950

    950

    #102D23

    oklch(27.1% 0.04 168.2)

Export this scale for Tailwind in the Tailwind colors tool

#BEDCD0 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#DAD8CF0.036
Deuteranopia (no green cones)#D4D4D10.034
Tritanopia (no blue cones)#B8DCD80.012
Achromatopsia (no color)#D5D5D50.036

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #BEDCD0

    #BEDCD0

    oklch(86.9% 0.036 169.4)

  • #E7CBD7

    #E7CBD7

    oklch(86.9% 0.035 350.1)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #BEDCD0

    #BEDCD0

    oklch(86.9% 0.036 169.4)

  • #C8DAC4

    #C8DAC4

    oklch(86.9% 0.036 140)

  • #BADCDD

    #BADCDD

    oklch(87% 0.036 198.7)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #BEDCD0

    #BEDCD0

    oklch(86.9% 0.036 169.4)

  • #DFCDE3

    #DFCDE3

    oklch(87% 0.036 320.1)

  • #EBCBCA

    #EBCBCA

    oklch(86.9% 0.036 20)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #BEDCD0

    #BEDCD0

    oklch(86.9% 0.036 169.4)

  • #D3D1EB

    #D3D1EB

    oklch(87% 0.036 289.2)

  • #E9CEC0

    #E9CEC0

    oklch(87% 0.036 49.2)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #BEDCD0

    #BEDCD0

    oklch(86.9% 0.036 169.4)

  • #C6D5EC

    #C6D5EC

    oklch(86.9% 0.036 258.9)

  • #E7CBD7

    #E7CBD7

    oklch(86.9% 0.035 350.1)

  • #E1D2BA

    #E1D2BA

    oklch(87% 0.036 79.7)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #BEDCD0, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #BEDCD0 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.