#BEDBEB

Closest named color: Powder Blue (#B0E0E6). oklch(87.5% 0.038 232), rgb(190, 219, 235).

Aa

Black text reads best on this color (14.52:1).

About this color

#BEDBEB is a light, muted blue. In OKLCH its lightness is 88%, its chroma 0.038 and its hue 232°. Its hue sits on the cool side of the wheel. The nearest named color is Powder Blue (#B0E0E6), ΔE 0.023 away. Black text reads best on it, at 14.52:1.

Hue familyBlues
Lightnesslight (88%)
Chromamuted (0.038)
Temperaturecool
Nearest namePowder Blue (#B0E0E6)
Black text14.52:1
White text1.44:1

Values

HEX#BEDBEB
RGBrgb(190, 219, 235)
HSLhsl(201, 53%, 83%)
OKLCHoklch(87.5% 0.038 232)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #BEDBEB 1.44:1 Fails Lc -24.2 Dividers and decoration only
Black text on #BEDBEB 14.52:1 AAA Lc 82.4 Fine for body text
#BEDBEB text on white 1.44:1 Fails Lc 21.3 Dividers and decoration only
#BEDBEB text on black 14.52:1 AAA Lc -82.0 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F1F6F9

    oklch(97% 0.007 233.6)

  2. Step 100

    100

    #E1ECF2

    oklch(93.7% 0.014 231.2)

  3. Step 200

    200 (this color)

    #BEDBEB

    oklch(87.5% 0.038 232)

  4. Step 300

    300

    #A2C7DB

    oklch(80.9% 0.049 231.7)

  5. Step 400

    400

    #6DAAC9

    oklch(70.8% 0.078 231.5)

  6. Step 500

    500

    #4094BB

    oklch(63.1% 0.099 231.5)

  7. Step 600

    600

    #137DA8

    oklch(55.5% 0.109 232.6)

  8. Step 700

    700

    #006A8F

    oklch(49.2% 0.1 231.3)

  9. Step 800

    800

    #095675

    oklch(42.7% 0.084 232.5)

  10. Step 900

    900

    #15475E

    oklch(37.6% 0.065 232.4)

  11. Step 950

    950

    #0E2A37

    oklch(27% 0.041 231.2)

Export this scale for Tailwind in the Tailwind colors tool

#BEDBEB with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D3DAEC0.027
Deuteranopia (no green cones)#CDD4EB0.025
Tritanopia (no blue cones)#B2DFE00.026
Achromatopsia (no color)#D7D7D70.038

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #BEDBEB

    #BEDBEB

    oklch(87.5% 0.038 232)

  • #EBD0C0

    #EBD0C0

    oklch(87.6% 0.037 52.6)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #BEDBEB

    #BEDBEB

    oklch(87.5% 0.038 232)

  • #BADEE1

    #BADEE1

    oklch(87.6% 0.038 202.7)

  • #C8D7F0

    #C8D7F0

    oklch(87.6% 0.038 260.7)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #BEDBEB

    #BEDBEB

    oklch(87.5% 0.038 232)

  • #EECDCB

    #EECDCB

    oklch(87.6% 0.037 22)

  • #E3D4BA

    #E3D4BA

    oklch(87.5% 0.039 81.5)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #BEDBEB

    #BEDBEB

    oklch(87.5% 0.038 232)

  • #EBCCD8

    #EBCCD8

    oklch(87.5% 0.038 352.6)

  • #D6D9BD

    #D6D9BD

    oklch(87.6% 0.038 112.1)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #BEDBEB

    #BEDBEB

    oklch(87.5% 0.038 232)

  • #E2CEE5

    #E2CEE5

    oklch(87.5% 0.038 321.8)

  • #EBD0C0

    #EBD0C0

    oklch(87.6% 0.037 52.6)

  • #C8DDC6

    #C8DDC6

    oklch(87.6% 0.038 142.8)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #BEDBEB, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #BEDBEB in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.