#BEDAFE

Closest named color: Light Blue (#ADD8E6). oklch(88% 0.058 254.8), rgb(190, 218, 254).

Aa

Black text reads best on this color (14.64:1).

About this color

#BEDAFE is a light, muted blue. In OKLCH its lightness is 88%, its chroma 0.058 and its hue 255°. Its hue sits on the cool side of the wheel. The nearest named color is Light Blue (#ADD8E6), ΔE 0.041 away. Black text reads best on it, at 14.64:1.

Hue familyBlues
Lightnesslight (88%)
Chromamuted (0.058)
Temperaturecool
Nearest nameLight Blue (#ADD8E6)
Black text14.64:1
White text1.43:1

Values

HEX#BEDAFE
RGBrgb(190, 218, 254)
HSLhsl(214, 97%, 87%)
OKLCHoklch(88% 0.058 254.8)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #BEDAFE 1.43:1 Fails Lc -23.7 Dividers and decoration only
Black text on #BEDAFE 14.64:1 AAA Lc 82.9 Fine for body text
#BEDAFE text on white 1.43:1 Fails Lc 20.8 Dividers and decoration only
#BEDAFE text on black 14.64:1 AAA Lc -82.6 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F1F6FC

    oklch(97.1% 0.01 252.8)

  2. Step 100

    100

    #E0EBF9

    oklch(93.6% 0.022 254.4)

  3. Step 200

    200 (this color)

    #BEDAFE

    oklch(88% 0.058 254.8)

  4. Step 300

    300

    #A0C4F1

    oklch(81% 0.075 254.2)

  5. Step 400

    400

    #6BA3EA

    oklch(70.6% 0.12 254.9)

  6. Step 500

    500

    #418AE3

    oklch(63% 0.153 255)

  7. Step 600

    600

    #1B72D1

    oklch(55.5% 0.166 254.8)

  8. Step 700

    700

    #0A5FB5

    oklch(49% 0.155 254.7)

  9. Step 800

    800

    #0F4E93

    oklch(42.7% 0.129 254.9)

  10. Step 900

    900

    #164275

    oklch(37.8% 0.099 254.5)

  11. Step 950

    950

    #0E2744

    oklch(27% 0.062 253.9)

Export this scale for Tailwind in the Tailwind colors tool

#BEDAFE with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#CDDBFF0.019
Deuteranopia (no green cones)#C6D5FD0.015
Tritanopia (no blue cones)#ADE2E60.050
Achromatopsia (no color)#D7D7D70.058

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #BEDAFE

    #BEDAFE

    oklch(88% 0.058 254.8)

  • #EFD3AD

    #EFD3AD

    oklch(88.1% 0.059 75.3)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #BEDAFE

    #BEDAFE

    oklch(88% 0.058 254.8)

  • #AFE0F5

    #AFE0F5

    oklch(87.9% 0.058 226)

  • #D2D3FD

    #D2D3FD

    oklch(88% 0.058 284.1)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #BEDAFE

    #BEDAFE

    oklch(88% 0.058 254.8)

  • #F9CCB8

    #F9CCB8

    oklch(87.9% 0.058 45.3)

  • #DDDAAE

    #DDDAAE

    oklch(88% 0.058 104.3)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #BEDAFE

    #BEDAFE

    oklch(88% 0.058 254.8)

  • #FCC8CB

    #FCC8CB

    oklch(87.9% 0.059 14.5)

  • #C7E1BA

    #C7E1BA

    oklch(88% 0.059 135.2)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #BEDAFE

    #BEDAFE

    oklch(88% 0.058 254.8)

  • #F5C9E0

    #F5C9E0

    oklch(88.1% 0.058 345.6)

  • #EFD3AD

    #EFD3AD

    oklch(88.1% 0.059 75.3)

  • #B4E4CE

    #B4E4CE

    oklch(87.9% 0.058 165.4)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #BEDAFE, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #BEDAFE in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.