#BEDAFC

Closest named color: Light Blue (#ADD8E6). oklch(87.9% 0.056 253.4), rgb(190, 218, 252).

Aa

Black text reads best on this color (14.62:1).

About this color

#BEDAFC is a light, muted blue. In OKLCH its lightness is 88%, its chroma 0.056 and its hue 253°. Its hue sits on the cool side of the wheel. The nearest named color is Light Blue (#ADD8E6), ΔE 0.039 away. Black text reads best on it, at 14.62:1.

Hue familyBlues
Lightnesslight (88%)
Chromamuted (0.056)
Temperaturecool
Nearest nameLight Blue (#ADD8E6)
Black text14.62:1
White text1.43:1

Values

HEX#BEDAFC
RGBrgb(190, 218, 252)
HSLhsl(213, 91%, 87%)
OKLCHoklch(87.9% 0.056 253.4)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #BEDAFC 1.43:1 Fails Lc -23.8 Dividers and decoration only
Black text on #BEDAFC 14.62:1 AAA Lc 82.8 Fine for body text
#BEDAFC text on white 1.43:1 Fails Lc 20.9 Dividers and decoration only
#BEDAFC text on black 14.62:1 AAA Lc -82.5 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F1F6FC

    oklch(97.1% 0.01 252.8)

  2. Step 100

    100

    #E1EBF8

    oklch(93.6% 0.021 254.9)

  3. Step 200

    200 (this color)

    #BEDAFC

    oklch(87.9% 0.056 253.4)

  4. Step 300

    300

    #A0C4EF

    oklch(80.9% 0.072 253.1)

  5. Step 400

    400

    #6BA4E7

    oklch(70.7% 0.116 253.3)

  6. Step 500

    500

    #418BDF

    oklch(63% 0.147 253.6)

  7. Step 600

    600

    #1B73CD

    oklch(55.5% 0.16 253.6)

  8. Step 700

    700

    #0960B2

    oklch(49% 0.15 253.6)

  9. Step 800

    800

    #0F4F90

    oklch(42.7% 0.123 253.6)

  10. Step 900

    900

    #164273

    oklch(37.7% 0.097 253.8)

  11. Step 950

    950

    #0E2743

    oklch(26.9% 0.061 253.2)

Export this scale for Tailwind in the Tailwind colors tool

#BEDAFC with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#CEDBFE0.021
Deuteranopia (no green cones)#C7D4FB0.018
Tritanopia (no blue cones)#ADE1E50.048
Achromatopsia (no color)#D7D7D70.056

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #BEDAFC

    #BEDAFC

    oklch(87.9% 0.056 253.4)

  • #EED2AF

    #EED2AF

    oklch(87.8% 0.056 73.2)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #BEDAFC

    #BEDAFC

    oklch(87.9% 0.056 253.4)

  • #B0E0F2

    #B0E0F2

    oklch(87.9% 0.055 222.8)

  • #D1D3FC

    #D1D3FC

    oklch(87.9% 0.056 283)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #BEDAFC

    #BEDAFC

    oklch(87.9% 0.056 253.4)

  • #F8CCBA

    #F8CCBA

    oklch(87.9% 0.056 43.4)

  • #DDD9AF

    #DDD9AF

    oklch(87.8% 0.056 103)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #BEDAFC

    #BEDAFC

    oklch(87.9% 0.056 253.4)

  • #FAC9CC

    #FAC9CC

    oklch(87.9% 0.056 14.1)

  • #C9E0BA

    #C9E0BA

    oklch(88% 0.057 133)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #BEDAFC

    #BEDAFC

    oklch(87.9% 0.056 253.4)

  • #F3C9E1

    #F3C9E1

    oklch(87.9% 0.057 343)

  • #EED2AF

    #EED2AF

    oklch(87.8% 0.056 73.2)

  • #B6E3CD

    #B6E3CD

    oklch(87.8% 0.056 163.9)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #BEDAFC, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #BEDAFC in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.