#BED6DC

Closest named color: Cadet Gray (#CED4DA). oklch(86% 0.027 214.4), rgb(190, 214, 220).

Aa

Black text reads best on this color (13.84:1).

About this color

#BED6DC is a light close to neutral grey. In OKLCH its lightness is 86%, its chroma 0.027. It has too little chroma to lean warm or cool. The nearest named color is Cadet Gray (#CED4DA), ΔE 0.020 away. Black text reads best on it, at 13.84:1.

Hue familyNeutrals
Lightnesslight (86%)
Chromaclose to neutral grey (0.027)
Temperatureneutral
Nearest nameCadet Gray (#CED4DA)
Black text13.84:1
White text1.51:1

Values

HEX#BED6DC
RGBrgb(190, 214, 220)
HSLhsl(192, 30%, 80%)
OKLCHoklch(86% 0.027 214.4)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #BED6DC 1.51:1 Fails Lc -27.3 Dividers and decoration only
Black text on #BED6DC 13.84:1 AAA Lc 79.7 Fine for body text
#BED6DC text on white 1.51:1 Fails Lc 24.1 Dividers and decoration only
#BED6DC text on black 13.84:1 AAA Lc -79.1 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F2F6F7

    oklch(97% 0.004 214.3)

  2. Step 100

    100

    #E3ECEE

    oklch(93.7% 0.01 212.5)

  3. Step 200

    200 (this color)

    #BED6DC

    oklch(86% 0.027 214.4)

  4. Step 300

    300

    #A8C7CF

    oklch(80.9% 0.035 215.1)

  5. Step 400

    400

    #78AAB6

    oklch(70.7% 0.056 214.3)

  6. Step 500

    500

    #5395A4

    oklch(63.2% 0.071 214.1)

  7. Step 600

    600

    #347F8F

    oklch(55.6% 0.077 214.1)

  8. Step 700

    700

    #256B7A

    oklch(49.1% 0.072 214.7)

  9. Step 800

    800

    #215763

    oklch(42.6% 0.059 214.8)

  10. Step 900

    900

    #214851

    oklch(37.7% 0.047 214.8)

  11. Step 950

    950

    #142A2F

    oklch(26.9% 0.029 214)

Export this scale for Tailwind in the Tailwind colors tool

#BED6DC with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D1D4DC0.025
Deuteranopia (no green cones)#CCD0DC0.023
Tritanopia (no blue cones)#B6D9D80.015
Achromatopsia (no color)#D2D2D20.027

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #BED6DC

    #BED6DC

    oklch(86% 0.027 214.4)

  • #E2CBC5

    #E2CBC5

    oklch(86% 0.027 35)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #BED6DC

    #BED6DC

    oklch(86% 0.027 214.4)

  • #BED7D3

    #BED7D3

    oklch(85.9% 0.027 185.1)

  • #C3D3E2

    #C3D3E2

    oklch(85.9% 0.027 246.4)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #BED6DC

    #BED6DC

    oklch(86% 0.027 214.4)

  • #E2CACF

    #E2CACF

    oklch(86% 0.028 3.5)

  • #DECEBF

    #DECEBF

    oklch(86% 0.027 65.6)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #BED6DC

    #BED6DC

    oklch(86% 0.027 214.4)

  • #DDCBD8

    #DDCBD8

    oklch(86.1% 0.027 335.5)

  • #D6D1BE

    #D6D1BE

    oklch(86% 0.026 94.8)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #BED6DC

    #BED6DC

    oklch(86% 0.027 214.4)

  • #D5CDE0

    #D5CDE0

    oklch(86% 0.027 304.8)

  • #E2CBC5

    #E2CBC5

    oklch(86% 0.027 35)

  • #CDD4C1

    #CDD4C1

    oklch(85.9% 0.027 123.5)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #BED6DC, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #BED6DC in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.