#BED5E4

Closest named color: Light Blue (#ADD8E6). oklch(86.1% 0.032 236.4), rgb(190, 213, 228).

Aa

Black text reads best on this color (13.82:1).

About this color

#BED5E4 is a light, muted blue. In OKLCH its lightness is 86%, its chroma 0.032 and its hue 236°. Its hue sits on the cool side of the wheel. The nearest named color is Light Blue (#ADD8E6), ΔE 0.021 away. Black text reads best on it, at 13.82:1.

Hue familyBlues
Lightnesslight (86%)
Chromamuted (0.032)
Temperaturecool
Nearest nameLight Blue (#ADD8E6)
Black text13.82:1
White text1.51:1

Values

HEX#BED5E4
RGBrgb(190, 213, 228)
HSLhsl(204, 41%, 82%)
OKLCHoklch(86.1% 0.032 236.4)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #BED5E4 1.51:1 Fails Lc -27.4 Dividers and decoration only
Black text on #BED5E4 13.82:1 AAA Lc 79.6 Fine for body text
#BED5E4 text on white 1.51:1 Fails Lc 24.1 Dividers and decoration only
#BED5E4 text on black 13.82:1 AAA Lc -79.0 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F2F6F9

    oklch(97.1% 0.006 239.8)

  2. Step 100

    100

    #E3EBF1

    oklch(93.6% 0.012 239.9)

  3. Step 200

    200 (this color)

    #BED5E4

    oklch(86.1% 0.032 236.4)

  4. Step 300

    300

    #A8C5D8

    oklch(80.8% 0.041 236.8)

  5. Step 400

    400

    #78A7C5

    oklch(70.6% 0.067 237)

  6. Step 500

    500

    #5391B6

    oklch(63% 0.085 236.5)

  7. Step 600

    600

    #357BA2

    oklch(55.6% 0.092 236.3)

  8. Step 700

    700

    #27688B

    oklch(49.2% 0.086 236)

  9. Step 800

    800

    #225571

    oklch(42.8% 0.071 235.9)

  10. Step 900

    900

    #22465B

    oklch(37.7% 0.055 236.3)

  11. Step 950

    950

    #152935

    oklch(27% 0.034 236.3)

Export this scale for Tailwind in the Tailwind colors tool

#BED5E4 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#CED4E50.021
Deuteranopia (no green cones)#C9D0E40.018
Tritanopia (no blue cones)#B4D9DA0.024
Achromatopsia (no color)#D2D2D20.033

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #BED5E4

    #BED5E4

    oklch(86.1% 0.032 236.4)

  • #E3CCBD

    #E3CCBD

    oklch(86% 0.033 55.3)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #BED5E4

    #BED5E4

    oklch(86.1% 0.032 236.4)

  • #BAD8DC

    #BAD8DC

    oklch(86.2% 0.032 206.4)

  • #C7D1E7

    #C7D1E7

    oklch(86% 0.032 266.1)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #BED5E4

    #BED5E4

    oklch(86.1% 0.032 236.4)

  • #E6CAC6

    #E6CAC6

    oklch(86.1% 0.032 27.4)

  • #DAD0BA

    #DAD0BA

    oklch(86% 0.032 86.5)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #BED5E4

    #BED5E4

    oklch(86.1% 0.032 236.4)

  • #E4C9D2

    #E4C9D2

    oklch(86.1% 0.033 355.7)

  • #CFD4BD

    #CFD4BD

    oklch(86% 0.032 117)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #BED5E4

    #BED5E4

    oklch(86.1% 0.032 236.4)

  • #DDCADD

    #DDCADD

    oklch(86% 0.033 325.9)

  • #E3CCBD

    #E3CCBD

    oklch(86% 0.033 55.3)

  • #C4D7C5

    #C4D7C5

    oklch(86% 0.032 146.8)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #BED5E4, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #BED5E4 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.