#BED4FB

Closest named color: Light Periwinkle (#C1C6FC). oklch(86.6% 0.059 261.9), rgb(190, 212, 251).

Aa

Black text reads best on this color (13.99:1).

About this color

#BED4FB is a light, muted blue. In OKLCH its lightness is 87%, its chroma 0.059 and its hue 262°. Its hue sits on the cool side of the wheel. The nearest named color is Light Periwinkle (#C1C6FC), ΔE 0.037 away. Black text reads best on it, at 13.99:1.

Hue familyBlues
Lightnesslight (87%)
Chromamuted (0.059)
Temperaturecool
Nearest nameLight Periwinkle (#C1C6FC)
Black text13.99:1
White text1.50:1

Values

HEX#BED4FB
RGBrgb(190, 212, 251)
HSLhsl(218, 88%, 86%)
OKLCHoklch(86.6% 0.059 261.9)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #BED4FB 1.50:1 Fails Lc -26.6 Dividers and decoration only
Black text on #BED4FB 13.99:1 AAA Lc 80.3 Fine for body text
#BED4FB text on white 1.50:1 Fails Lc 23.4 Dividers and decoration only
#BED4FB text on black 13.99:1 AAA Lc -79.8 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F2F6FD

    oklch(97.2% 0.01 261.8)

  2. Step 100

    100

    #E2EAF9

    oklch(93.5% 0.022 263.2)

  3. Step 200

    200 (this color)

    #BED4FB

    oklch(86.6% 0.059 261.9)

  4. Step 300

    300

    #A6C1F3

    oklch(80.8% 0.077 262.6)

  5. Step 400

    400

    #76A0ED

    oklch(70.7% 0.122 261.9)

  6. Step 500

    500

    #5386E7

    oklch(63.1% 0.156 262)

  7. Step 600

    600

    #386DD5

    oklch(55.5% 0.17 262.1)

  8. Step 700

    700

    #2A5BB9

    oklch(49.2% 0.158 261.8)

  9. Step 800

    800

    #244B95

    oklch(42.8% 0.13 261.7)

  10. Step 900

    900

    #223F77

    oklch(37.7% 0.102 262.1)

  11. Step 950

    950

    #142546

    oklch(26.9% 0.066 262.3)

Export this scale for Tailwind in the Tailwind colors tool

#BED4FB with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#C7D6FD0.013
Deuteranopia (no green cones)#C1D0FA0.010
Tritanopia (no blue cones)#AEDCE10.053
Achromatopsia (no color)#D3D3D30.059

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #BED4FB

    #BED4FB

    oklch(86.6% 0.059 261.9)

  • #E7D0A7

    #E7D0A7

    oklch(86.7% 0.06 82)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #BED4FB

    #BED4FB

    oklch(86.6% 0.059 261.9)

  • #ACDBF4

    #ACDBF4

    oklch(86.7% 0.06 231.5)

  • #D3CDF8

    #D3CDF8

    oklch(86.7% 0.059 291.5)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #BED4FB

    #BED4FB

    oklch(86.6% 0.059 261.9)

  • #F4C9B0

    #F4C9B0

    oklch(86.7% 0.06 51.8)

  • #D3D8AB

    #D3D8AB

    oklch(86.7% 0.06 112.8)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #BED4FB

    #BED4FB

    oklch(86.6% 0.059 261.9)

  • #F8C4C2

    #F8C4C2

    oklch(86.6% 0.06 20.9)

  • #BEDEBA

    #BEDEBA

    oklch(86.8% 0.06 142)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #BED4FB

    #BED4FB

    oklch(86.6% 0.059 261.9)

  • #F3C4D7

    #F3C4D7

    oklch(86.7% 0.059 352.2)

  • #E7D0A7

    #E7D0A7

    oklch(86.7% 0.06 82)

  • #ACE0CE

    #ACE0CE

    oklch(86.6% 0.059 171.6)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #BED4FB, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #BED4FB in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.