#BEDEBA

Closest named color: Tea Green (#CAE7B9). oklch(86.8% 0.06 142), rgb(190, 222, 186).

Aa

Black text reads best on this color (14.34:1).

About this color

#BEDEBA is a light, muted green. In OKLCH its lightness is 87%, its chroma 0.060 and its hue 142°. Its hue sits between the warm and cool halves of the wheel. The nearest named color is Tea Green (#CAE7B9), ΔE 0.030 away. Black text reads best on it, at 14.34:1.

Hue familyGreens
Lightnesslight (87%)
Chromamuted (0.060)
Temperaturein between
Nearest nameTea Green (#CAE7B9)
Black text14.34:1
White text1.46:1

Values

HEX#BEDEBA
RGBrgb(190, 222, 186)
HSLhsl(113, 35%, 80%)
OKLCHoklch(86.8% 0.06 142)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #BEDEBA 1.46:1 Fails Lc -25.0 Dividers and decoration only
Black text on #BEDEBA 14.34:1 AAA Lc 81.7 Fine for body text
#BEDEBA text on white 1.46:1 Fails Lc 22.0 Dividers and decoration only
#BEDEBA text on black 14.34:1 AAA Lc -81.3 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F2F7F1

    oklch(97.1% 0.01 140.5)

  2. Step 100

    100

    #E2EEE0

    oklch(93.6% 0.023 141.2)

  3. Step 200

    200 (this color)

    #BEDEBA

    oklch(86.8% 0.06 142)

  4. Step 300

    300

    #A5CEA0

    oklch(81% 0.077 142)

  5. Step 400

    400

    #72B46B

    oklch(70.7% 0.123 142)

  6. Step 500

    500

    #49A041

    oklch(63.1% 0.157 142)

  7. Step 600

    600

    #258A1D

    oklch(55.5% 0.17 142)

  8. Step 700

    700

    #15750D

    oklch(49.1% 0.158 142.1)

  9. Step 800

    800

    #165F10

    oklch(42.5% 0.131 142)

  10. Step 900

    900

    #1B4E17

    oklch(37.6% 0.101 142.1)

  11. Step 950

    950

    #112E0F

    oklch(27% 0.064 142.4)

Export this scale for Tailwind in the Tailwind colors tool

#BEDEBA with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#E0D7B80.046
Deuteranopia (no green cones)#DBD4BC0.045
Tritanopia (no blue cones)#BCDBD40.039
Achromatopsia (no color)#D5D5D50.060

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #BEDEBA

    #BEDEBA

    oklch(86.8% 0.06 142)

  • #E7C7EB

    #E7C7EB

    oklch(86.8% 0.06 322.5)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #BEDEBA

    #BEDEBA

    oklch(86.8% 0.06 142)

  • #D4D8AB

    #D4D8AB

    oklch(86.8% 0.06 111.8)

  • #ACE1CF

    #ACE1CF

    oklch(86.8% 0.06 172)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #BEDEBA

    #BEDEBA

    oklch(86.8% 0.06 142)

  • #D4CDF8

    #D4CDF8

    oklch(86.8% 0.059 292.6)

  • #F4C4D7

    #F4C4D7

    oklch(86.8% 0.06 352.7)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #BEDEBA

    #BEDEBA

    oklch(86.8% 0.06 142)

  • #BED4FC

    #BED4FC

    oklch(86.7% 0.061 262.4)

  • #F9C5C2

    #F9C5C2

    oklch(86.8% 0.06 22.2)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #BEDEBA

    #BEDEBA

    oklch(86.8% 0.06 142)

  • #ADDBF4

    #ADDBF4

    oklch(86.7% 0.059 232.1)

  • #E7C7EB

    #E7C7EB

    oklch(86.8% 0.06 322.5)

  • #F4C9B0

    #F4C9B0

    oklch(86.7% 0.06 51.8)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #BEDEBA, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #BEDEBA in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.