#BED4C6

Closest named color: Light Gray (#D3D3D3). oklch(85% 0.03 157.8), rgb(190, 212, 198).

Aa

Black text reads best on this color (13.42:1).

About this color

#BED4C6 is a light, muted green. In OKLCH its lightness is 85%, its chroma 0.030 and its hue 158°. Its hue sits between the warm and cool halves of the wheel. The nearest named color is Light Gray (#D3D3D3), ΔE 0.035 away. Black text reads best on it, at 13.42:1.

Hue familyGreens
Lightnesslight (85%)
Chromamuted (0.030)
Temperaturein between
Nearest nameLight Gray (#D3D3D3)
Black text13.42:1
White text1.56:1

Values

HEX#BED4C6
RGBrgb(190, 212, 198)
HSLhsl(142, 20%, 79%)
OKLCHoklch(85% 0.03 157.8)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #BED4C6 1.56:1 Fails Lc -29.2 Dividers and decoration only
Black text on #BED4C6 13.42:1 AAA Lc 77.9 Fine for body text
#BED4C6 text on white 1.56:1 Fails Lc 25.8 Dividers and decoration only
#BED4C6 text on black 13.42:1 AAA Lc -77.2 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F3F6F4

    oklch(97% 0.004 157.2)

  2. Step 100

    100

    #E4ECE7

    oklch(93.6% 0.011 158.8)

  3. Step 200

    200 (this color)

    #BED4C6

    oklch(85% 0.03 157.8)

  4. Step 300

    300

    #ADC9B7

    oklch(81% 0.039 157.2)

  5. Step 400

    400

    #80AD92

    oklch(70.7% 0.062 158)

  6. Step 500

    500

    #5E9877

    oklch(63% 0.079 158.2)

  7. Step 600

    600

    #42835F

    oklch(55.6% 0.088 157.6)

  8. Step 700

    700

    #346F4F

    oklch(49.3% 0.081 157.7)

  9. Step 800

    800

    #2C5A41

    oklch(42.7% 0.066 158.1)

  10. Step 900

    900

    #284A37

    oklch(37.7% 0.052 158.2)

  11. Step 950

    950

    #182B20

    oklch(26.9% 0.032 157.9)

Export this scale for Tailwind in the Tailwind colors tool

#BED4C6 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D4D0C50.030
Deuteranopia (no green cones)#CFCDC70.028
Tritanopia (no blue cones)#BBD4D00.014
Achromatopsia (no color)#CFCFCF0.031

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #BED4C6

    #BED4C6

    oklch(85% 0.03 157.8)

  • #DCC6D5

    #DCC6D5

    oklch(84.9% 0.032 337.3)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #BED4C6

    #BED4C6

    oklch(85% 0.03 157.8)

  • #C8D2BD

    #C8D2BD

    oklch(85% 0.031 127.9)

  • #B8D4D1

    #B8D4D1

    oklch(84.8% 0.03 188.7)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #BED4C6

    #BED4C6

    oklch(85% 0.03 157.8)

  • #D3C9DD

    #D3C9DD

    oklch(85% 0.029 308.1)

  • #E0C6CA

    #E0C6CA

    oklch(84.9% 0.03 7.2)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #BED4C6

    #BED4C6

    oklch(85% 0.03 157.8)

  • #C8CCE2

    #C8CCE2

    oklch(84.9% 0.031 277.5)

  • #E0C7C0

    #E0C7C0

    oklch(84.9% 0.03 36.2)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #BED4C6

    #BED4C6

    oklch(85% 0.03 157.8)

  • #BFD0E1

    #BFD0E1

    oklch(85% 0.03 248.2)

  • #DCC6D5

    #DCC6D5

    oklch(84.9% 0.032 337.3)

  • #DBCAB9

    #DBCAB9

    oklch(84.8% 0.03 67.4)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #BED4C6, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #BED4C6 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.