#BED3DE

Closest named color: Cadet Gray (#CED4DA). oklch(85.5% 0.027 230.4), rgb(190, 211, 222).

Aa

Black text reads best on this color (13.56:1).

About this color

#BED3DE is a light close to neutral grey. In OKLCH its lightness is 85%, its chroma 0.027. It has too little chroma to lean warm or cool. The nearest named color is Cadet Gray (#CED4DA), ΔE 0.022 away. Black text reads best on it, at 13.56:1.

Hue familyNeutrals
Lightnesslight (85%)
Chromaclose to neutral grey (0.027)
Temperatureneutral
Nearest nameCadet Gray (#CED4DA)
Black text13.56:1
White text1.54:1

Values

HEX#BED3DE
RGBrgb(190, 211, 222)
HSLhsl(201, 33%, 81%)
OKLCHoklch(85.5% 0.027 230.4)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #BED3DE 1.54:1 Fails Lc -28.6 Dividers and decoration only
Black text on #BED3DE 13.56:1 AAA Lc 78.5 Fine for body text
#BED3DE text on white 1.54:1 Fails Lc 25.2 Dividers and decoration only
#BED3DE text on black 13.56:1 AAA Lc -77.8 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F2F6F8

    oklch(97.1% 0.005 228.8)

  2. Step 100

    100

    #E3EBEF

    oklch(93.5% 0.01 228.9)

  3. Step 200

    200 (this color)

    #BED3DE

    oklch(85.5% 0.027 230.4)

  4. Step 300

    300

    #AAC5D3

    oklch(80.8% 0.035 230.3)

  5. Step 400

    400

    #7DA8BD

    oklch(70.8% 0.056 229.5)

  6. Step 500

    500

    #5A92AD

    oklch(63.2% 0.072 230.3)

  7. Step 600

    600

    #3D7C99

    oklch(55.7% 0.079 230.3)

  8. Step 700

    700

    #2F6882

    oklch(49.1% 0.072 230.5)

  9. Step 800

    800

    #28556A

    oklch(42.7% 0.06 230.7)

  10. Step 900

    900

    #254656

    oklch(37.6% 0.047 230.9)

  11. Step 950

    950

    #172932

    oklch(27% 0.029 231)

Export this scale for Tailwind in the Tailwind colors tool

#BED3DE with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#CED2DF0.021
Deuteranopia (no green cones)#C9CEDE0.018
Tritanopia (no blue cones)#B6D6D60.019
Achromatopsia (no color)#D0D0D00.028

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #BED3DE

    #BED3DE

    oklch(85.5% 0.027 230.4)

  • #DFCBC0

    #DFCBC0

    oklch(85.6% 0.027 50.8)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #BED3DE

    #BED3DE

    oklch(85.5% 0.027 230.4)

  • #BBD5D6

    #BBD5D6

    oklch(85.4% 0.028 199.5)

  • #C5D0E2

    #C5D0E2

    oklch(85.5% 0.028 260.3)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #BED3DE

    #BED3DE

    oklch(85.5% 0.027 230.4)

  • #E1C9C8

    #E1C9C8

    oklch(85.6% 0.027 20.6)

  • #D9CEBC

    #D9CEBC

    oklch(85.5% 0.027 80.2)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #BED3DE

    #BED3DE

    oklch(85.5% 0.027 230.4)

  • #DEC8D1

    #DEC8D1

    oklch(85.4% 0.027 351)

  • #D0D1BD

    #D0D1BD

    oklch(85.4% 0.027 109.3)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #BED3DE

    #BED3DE

    oklch(85.5% 0.027 230.4)

  • #D8CADA

    #D8CADA

    oklch(85.5% 0.027 321.9)

  • #DFCBC0

    #DFCBC0

    oklch(85.6% 0.027 50.8)

  • #C6D4C3

    #C6D4C3

    oklch(85.5% 0.028 140.2)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #BED3DE, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #BED3DE in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.