#BED2F4

Closest named color: Light Blue Grey (#B7C9E2). oklch(86% 0.052 261.1), rgb(190, 210, 244).

Aa

Black text reads best on this color (13.71:1).

About this color

#BED2F4 is a light, muted blue. In OKLCH its lightness is 86%, its chroma 0.052 and its hue 261°. Its hue sits on the cool side of the wheel. The nearest named color is Light Blue Grey (#B7C9E2), ΔE 0.032 away. Black text reads best on it, at 13.71:1.

Hue familyBlues
Lightnesslight (86%)
Chromamuted (0.052)
Temperaturecool
Nearest nameLight Blue Grey (#B7C9E2)
Black text13.71:1
White text1.53:1

Values

HEX#BED2F4
RGBrgb(190, 210, 244)
HSLhsl(218, 71%, 85%)
OKLCHoklch(86% 0.052 261.1)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #BED2F4 1.53:1 Fails Lc -27.9 Dividers and decoration only
Black text on #BED2F4 13.71:1 AAA Lc 79.2 Fine for body text
#BED2F4 text on white 1.53:1 Fails Lc 24.6 Dividers and decoration only
#BED2F4 text on black 13.71:1 AAA Lc -78.5 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F2F6FC

    oklch(97.2% 0.009 258.3)

  2. Step 100

    100

    #E3EAF7

    oklch(93.6% 0.019 263)

  3. Step 200

    200 (this color)

    #BED2F4

    oklch(86% 0.052 261.1)

  4. Step 300

    300

    #A8C2ED

    oklch(80.9% 0.067 260.4)

  5. Step 400

    400

    #7AA1E4

    oklch(70.7% 0.108 260.9)

  6. Step 500

    500

    #5888DC

    oklch(63.1% 0.137 260.9)

  7. Step 600

    600

    #3E70C9

    oklch(55.6% 0.148 261)

  8. Step 700

    700

    #305DAE

    oklch(49.1% 0.139 261.1)

  9. Step 800

    800

    #284C8D

    oklch(42.6% 0.116 261.2)

  10. Step 900

    900

    #254071

    oklch(37.7% 0.09 261.4)

  11. Step 950

    950

    #162642

    oklch(27% 0.057 260.9)

Export this scale for Tailwind in the Tailwind colors tool

#BED2F4 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#C7D4F60.013
Deuteranopia (no green cones)#C2CEF30.011
Tritanopia (no blue cones)#B0D9DD0.047
Achromatopsia (no color)#D1D1D10.052

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #BED2F4

    #BED2F4

    oklch(86% 0.052 261.1)

  • #E3CEAB

    #E3CEAB

    oklch(86% 0.052 80.5)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #BED2F4

    #BED2F4

    oklch(86% 0.052 261.1)

  • #AFD8ED

    #AFD8ED

    oklch(86% 0.052 230.4)

  • #D0CCF1

    #D0CCF1

    oklch(86% 0.051 290.2)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #BED2F4

    #BED2F4

    oklch(86% 0.052 261.1)

  • #EEC8B3

    #EEC8B3

    oklch(86% 0.052 50.6)

  • #D2D5AE

    #D2D5AE

    oklch(86.1% 0.052 111.1)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #BED2F4

    #BED2F4

    oklch(86% 0.052 261.1)

  • #F2C4C2

    #F2C4C2

    oklch(86% 0.053 21.1)

  • #BFDABA

    #BFDABA

    oklch(86% 0.052 140.7)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #BED2F4

    #BED2F4

    oklch(86% 0.052 261.1)

  • #EDC4D5

    #EDC4D5

    oklch(86.1% 0.051 351.4)

  • #E3CEAB

    #E3CEAB

    oklch(86% 0.052 80.5)

  • #AFDDCC

    #AFDDCC

    oklch(86% 0.053 170.5)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #BED2F4, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #BED2F4 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.