#BED2D7

Closest named color: Cadet Gray (#CED4DA). oklch(85% 0.023 214.4), rgb(190, 210, 215).

Aa

Black text reads best on this color (13.38:1).

About this color

#BED2D7 is a light close to neutral grey. In OKLCH its lightness is 85%, its chroma 0.023. It has too little chroma to lean warm or cool. The nearest named color is Cadet Gray (#CED4DA), ΔE 0.023 away. Black text reads best on it, at 13.38:1.

Hue familyNeutrals
Lightnesslight (85%)
Chromaclose to neutral grey (0.023)
Temperatureneutral
Nearest nameCadet Gray (#CED4DA)
Black text13.38:1
White text1.56:1

Values

HEX#BED2D7
RGBrgb(190, 210, 215)
HSLhsl(192, 24%, 79%)
OKLCHoklch(85% 0.023 214.4)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #BED2D7 1.56:1 Fails Lc -29.4 Dividers and decoration only
Black text on #BED2D7 13.38:1 AAA Lc 77.8 Fine for body text
#BED2D7 text on white 1.56:1 Fails Lc 26.0 Dividers and decoration only
#BED2D7 text on black 13.38:1 AAA Lc -77.1 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F3F6F7

    oklch(97.1% 0.003 219.5)

  2. Step 100

    100

    #E4EBED

    oklch(93.5% 0.008 216.6)

  3. Step 200

    200 (this color)

    #BED2D7

    oklch(85% 0.023 214.4)

  4. Step 300

    300

    #ACC6CC

    oklch(80.9% 0.029 213.2)

  5. Step 400

    400

    #7FA9B3

    oklch(70.8% 0.048 214)

  6. Step 500

    500

    #5E93A0

    oklch(63.1% 0.059 215)

  7. Step 600

    600

    #427D8B

    oklch(55.5% 0.065 215)

  8. Step 700

    700

    #346A76

    oklch(49.2% 0.06 214.1)

  9. Step 800

    800

    #2C5660

    oklch(42.7% 0.05 215)

  10. Step 900

    900

    #28474E

    oklch(37.7% 0.039 213.7)

  11. Step 950

    950

    #182A2E

    oklch(27.1% 0.025 213.2)

Export this scale for Tailwind in the Tailwind colors tool

#BED2D7 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#CED0D70.021
Deuteranopia (no green cones)#CACDD70.019
Tritanopia (no blue cones)#B7D4D30.013
Achromatopsia (no color)#CECECE0.023

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #BED2D7

    #BED2D7

    oklch(85% 0.023 214.4)

  • #DCC9C4

    #DCC9C4

    oklch(85% 0.023 35.1)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #BED2D7

    #BED2D7

    oklch(85% 0.023 214.4)

  • #BED3CF

    #BED3CF

    oklch(85% 0.023 183.1)

  • #C2D0DC

    #C2D0DC

    oklch(85.1% 0.023 243.8)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #BED2D7

    #BED2D7

    oklch(85% 0.023 214.4)

  • #DCC8CC

    #DCC8CC

    oklch(85% 0.023 3.9)

  • #D9CBBF

    #D9CBBF

    oklch(85% 0.023 63.2)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #BED2D7

    #BED2D7

    oklch(85% 0.023 214.4)

  • #D8C9D4

    #D8C9D4

    oklch(85.1% 0.022 335)

  • #D2CEBE

    #D2CEBE

    oklch(85% 0.022 95.3)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #BED2D7

    #BED2D7

    oklch(85% 0.023 214.4)

  • #D1CADA

    #D1CADA

    oklch(84.9% 0.023 305.6)

  • #DCC9C4

    #DCC9C4

    oklch(85% 0.023 35.1)

  • #CAD1C1

    #CAD1C1

    oklch(85.1% 0.023 126.3)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #BED2D7, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #BED2D7 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.