#BED1DB

Closest named color: Cadet Gray (#CED4DA). oklch(84.9% 0.025 230.5), rgb(190, 209, 219).

Aa

Black text reads best on this color (13.33:1).

About this color

#BED1DB is a light close to neutral grey. In OKLCH its lightness is 85%, its chroma 0.025. It has too little chroma to lean warm or cool. The nearest named color is Cadet Gray (#CED4DA), ΔE 0.023 away. Black text reads best on it, at 13.33:1.

Hue familyNeutrals
Lightnesslight (85%)
Chromaclose to neutral grey (0.025)
Temperatureneutral
Nearest nameCadet Gray (#CED4DA)
Black text13.33:1
White text1.57:1

Values

HEX#BED1DB
RGBrgb(190, 209, 219)
HSLhsl(201, 29%, 80%)
OKLCHoklch(84.9% 0.025 230.5)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #BED1DB 1.57:1 Fails Lc -29.6 Dividers and decoration only
Black text on #BED1DB 13.33:1 AAA Lc 77.6 Fine for body text
#BED1DB text on white 1.57:1 Fails Lc 26.2 Dividers and decoration only
#BED1DB text on black 13.33:1 AAA Lc -76.8 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F3F6F8

    oklch(97.1% 0.004 236.5)

  2. Step 100

    100

    #E4EBEF

    oklch(93.6% 0.009 232.4)

  3. Step 200

    200 (this color)

    #BED1DB

    oklch(84.9% 0.025 230.5)

  4. Step 300

    300

    #ADC5D2

    oklch(81% 0.032 231.4)

  5. Step 400

    400

    #80A7BB

    oklch(70.7% 0.051 230.7)

  6. Step 500

    500

    #5F91AA

    oklch(63.1% 0.066 230.9)

  7. Step 600

    600

    #447B95

    oklch(55.6% 0.071 230.3)

  8. Step 700

    700

    #35687F

    oklch(49.2% 0.066 229.5)

  9. Step 800

    800

    #2D5567

    oklch(42.8% 0.054 229.1)

  10. Step 900

    900

    #294654

    oklch(37.7% 0.042 230.2)

  11. Step 950

    950

    #182931

    oklch(27% 0.027 229.2)

Export this scale for Tailwind in the Tailwind colors tool

#BED1DB with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#CCD0DC0.018
Deuteranopia (no green cones)#C8CCDB0.018
Tritanopia (no blue cones)#B7D4D40.017
Achromatopsia (no color)#CECECE0.025

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #BED1DB

    #BED1DB

    oklch(84.9% 0.025 230.5)

  • #DCC9BF

    #DCC9BF

    oklch(84.9% 0.025 49.7)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #BED1DB

    #BED1DB

    oklch(84.9% 0.025 230.5)

  • #BCD3D4

    #BCD3D4

    oklch(85% 0.025 199.9)

  • #C4CEDE

    #C4CEDE

    oklch(84.9% 0.025 259.8)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #BED1DB

    #BED1DB

    oklch(84.9% 0.025 230.5)

  • #DEC8C7

    #DEC8C7

    oklch(85.1% 0.025 20.8)

  • #D6CCBC

    #D6CCBC

    oklch(84.9% 0.024 79.7)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #BED1DB

    #BED1DB

    oklch(84.9% 0.025 230.5)

  • #DBC7D0

    #DBC7D0

    oklch(84.9% 0.025 348.6)

  • #CECFBD

    #CECFBD

    oklch(84.9% 0.024 109.5)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #BED1DB

    #BED1DB

    oklch(84.9% 0.025 230.5)

  • #D5C9D8

    #D5C9D8

    oklch(85% 0.024 319.5)

  • #DCC9BF

    #DCC9BF

    oklch(84.9% 0.025 49.7)

  • #C5D2C3

    #C5D2C3

    oklch(85% 0.025 141.5)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #BED1DB, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #BED1DB in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.