#BED0DE

Closest named color: Light Blue Grey (#B7C9E2). oklch(84.8% 0.028 241.2), rgb(190, 208, 222).

Aa

Black text reads best on this color (13.26:1).

About this color

#BED0DE is a light close to neutral grey. In OKLCH its lightness is 85%, its chroma 0.028. It has too little chroma to lean warm or cool. The nearest named color is Light Blue Grey (#B7C9E2), ΔE 0.024 away. Black text reads best on it, at 13.26:1.

Hue familyNeutrals
Lightnesslight (85%)
Chromaclose to neutral grey (0.028)
Temperatureneutral
Nearest nameLight Blue Grey (#B7C9E2)
Black text13.26:1
White text1.58:1

Values

HEX#BED0DE
RGBrgb(190, 208, 222)
HSLhsl(206, 33%, 81%)
OKLCHoklch(84.8% 0.028 241.2)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #BED0DE 1.58:1 Fails Lc -29.9 Dividers and decoration only
Black text on #BED0DE 13.26:1 AAA Lc 77.3 Fine for body text
#BED0DE text on white 1.58:1 Fails Lc 26.5 Dividers and decoration only
#BED0DE text on black 13.26:1 AAA Lc -76.5 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F3F6F8

    oklch(97.1% 0.004 236.5)

  2. Step 100

    100

    #E4EBF0

    oklch(93.6% 0.01 238.5)

  3. Step 200

    200 (this color)

    #BED0DE

    oklch(84.8% 0.028 241.2)

  4. Step 300

    300

    #ADC4D6

    oklch(80.9% 0.036 241.6)

  5. Step 400

    400

    #81A6C1

    oklch(70.7% 0.057 240.2)

  6. Step 500

    500

    #618FB2

    oklch(63.1% 0.073 242.1)

  7. Step 600

    600

    #46799D

    oklch(55.6% 0.079 240.9)

  8. Step 700

    700

    #376687

    oklch(49.1% 0.074 241.1)

  9. Step 800

    800

    #2E536D

    oklch(42.6% 0.061 240.8)

  10. Step 900

    900

    #2A4559

    oklch(37.8% 0.048 241.7)

  11. Step 950

    950

    #192834

    oklch(26.9% 0.03 243.3)

Export this scale for Tailwind in the Tailwind colors tool

#BED0DE with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#CAD0DF0.016
Deuteranopia (no green cones)#C6CCDE0.014
Tritanopia (no blue cones)#B6D3D40.021
Achromatopsia (no color)#CDCDCD0.028

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #BED0DE

    #BED0DE

    oklch(84.8% 0.028 241.2)

  • #DBCABB

    #DBCABB

    oklch(84.9% 0.028 63.9)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #BED0DE

    #BED0DE

    oklch(84.8% 0.028 241.2)

  • #BAD2D8

    #BAD2D8

    oklch(84.8% 0.027 214.5)

  • #C6CDE0

    #C6CDE0

    oklch(84.9% 0.027 269.6)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #BED0DE

    #BED0DE

    oklch(84.8% 0.028 241.2)

  • #DFC7C2

    #DFC7C2

    oklch(84.8% 0.028 31.7)

  • #D4CDB9

    #D4CDB9

    oklch(84.9% 0.028 90.9)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #BED0DE

    #BED0DE

    oklch(84.8% 0.028 241.2)

  • #DEC6CC

    #DEC6CC

    oklch(84.8% 0.028 0.8)

  • #CAD0BD

    #CAD0BD

    oklch(84.8% 0.027 121.3)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #BED0DE

    #BED0DE

    oklch(84.8% 0.028 241.2)

  • #D8C7D6

    #D8C7D6

    oklch(84.8% 0.028 329.5)

  • #DBCABB

    #DBCABB

    oklch(84.9% 0.028 63.9)

  • #C1D3C4

    #C1D3C4

    oklch(84.9% 0.028 150.4)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #BED0DE, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #BED0DE in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.