#BECFE8

Closest named color: Light Blue Grey (#B7C9E2). oklch(85% 0.04 257.9), rgb(190, 207, 232).

Aa

Black text reads best on this color (13.27:1).

About this color

#BECFE8 is a light, muted blue. In OKLCH its lightness is 85%, its chroma 0.040 and its hue 258°. Its hue sits on the cool side of the wheel. The nearest named color is Light Blue Grey (#B7C9E2), ΔE 0.019 away. Black text reads best on it, at 13.27:1.

Hue familyBlues
Lightnesslight (85%)
Chromamuted (0.040)
Temperaturecool
Nearest nameLight Blue Grey (#B7C9E2)
Black text13.27:1
White text1.58:1

Values

HEX#BECFE8
RGBrgb(190, 207, 232)
HSLhsl(216, 48%, 83%)
OKLCHoklch(85% 0.04 257.9)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #BECFE8 1.58:1 Fails Lc -29.9 Dividers and decoration only
Black text on #BECFE8 13.27:1 AAA Lc 77.4 Fine for body text
#BECFE8 text on white 1.58:1 Fails Lc 26.4 Dividers and decoration only
#BECFE8 text on black 13.27:1 AAA Lc -76.6 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F3F6FA

    oklch(97.2% 0.006 255.5)

  2. Step 100

    100

    #E4EAF4

    oklch(93.5% 0.015 260.7)

  3. Step 200

    200 (this color)

    #BECFE8

    oklch(85% 0.04 257.9)

  4. Step 300

    300

    #ADC2E2

    oklch(80.9% 0.051 258.7)

  5. Step 400

    400

    #81A2D3

    oklch(70.6% 0.081 258.1)

  6. Step 500

    500

    #618BC8

    oklch(63.2% 0.104 257.7)

  7. Step 600

    600

    #4774B5

    oklch(55.7% 0.113 257.6)

  8. Step 700

    700

    #39619B

    oklch(49.1% 0.104 257.7)

  9. Step 800

    800

    #2F4F7E

    oklch(42.6% 0.087 257.9)

  10. Step 900

    900

    #2A4265

    oklch(37.7% 0.067 257.7)

  11. Step 950

    950

    #19273B

    oklch(27% 0.042 257.3)

Export this scale for Tailwind in the Tailwind colors tool

#BECFE8 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#C7D0E90.012
Deuteranopia (no green cones)#C2CCE70.009
Tritanopia (no blue cones)#B4D4D70.034
Achromatopsia (no color)#CECECE0.040

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #BECFE8

    #BECFE8

    oklch(85% 0.04 257.9)

  • #DCCBB1

    #DCCBB1

    oklch(84.9% 0.04 78.5)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #BECFE8

    #BECFE8

    oklch(85% 0.04 257.9)

  • #B4D3E2

    #B4D3E2

    oklch(84.9% 0.039 228.6)

  • #CCCAE7

    #CCCAE7

    oklch(85% 0.04 288.7)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #BECFE8

    #BECFE8

    oklch(85% 0.04 257.9)

  • #E4C7B8

    #E4C7B8

    oklch(85% 0.039 49.1)

  • #D0D0B3

    #D0D0B3

    oklch(85% 0.039 107.2)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #BECFE8

    #BECFE8

    oklch(85% 0.04 257.9)

  • #E7C4C4

    #E7C4C4

    oklch(85% 0.04 18)

  • #C1D4BB

    #C1D4BB

    oklch(84.9% 0.04 138.2)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #BECFE8

    #BECFE8

    oklch(85% 0.04 257.9)

  • #E2C4D2

    #E2C4D2

    oklch(85% 0.039 348.1)

  • #DCCBB1

    #DCCBB1

    oklch(84.9% 0.04 78.5)

  • #B6D6C9

    #B6D6C9

    oklch(84.9% 0.038 168.9)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #BECFE8, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #BECFE8 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.