#BECDC1

Closest named color: Ash Gray (#BFC8AD). oklch(83.3% 0.023 151.6), rgb(190, 205, 193).

Aa

Black text reads best on this color (12.69:1).

About this color

#BECDC1 is a light close to neutral grey. In OKLCH its lightness is 83%, its chroma 0.023. It has too little chroma to lean warm or cool. The nearest named color is Ash Gray (#BFC8AD), ΔE 0.026 away. Black text reads best on it, at 12.69:1.

Hue familyNeutrals
Lightnesslight (83%)
Chromaclose to neutral grey (0.023)
Temperatureneutral
Nearest nameAsh Gray (#BFC8AD)
Black text12.69:1
White text1.65:1

Values

HEX#BECDC1
RGBrgb(190, 205, 193)
HSLhsl(132, 13%, 77%)
OKLCHoklch(83.3% 0.023 151.6)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #BECDC1 1.65:1 Fails Lc -32.6 Non-text elements, placeholder text
Black text on #BECDC1 12.69:1 AAA Lc 74.9 Content text, not long reading
#BECDC1 text on white 1.65:1 Fails Lc 28.9 Dividers and decoration only
#BECDC1 text on black 12.69:1 AAA Lc -73.9 Content text, not long reading

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 300.

  1. Step 50

    50

    #F4F6F4

    oklch(97.1% 0.003 145.5)

  2. Step 100

    100

    #E7EBE8

    oklch(93.6% 0.006 153.8)

  3. Step 200

    200

    #D3DCD5

    oklch(88.6% 0.014 152.6)

  4. Step 300

    300 (this color)

    #BECDC1

    oklch(83.3% 0.023 151.6)

  5. Step 400

    400

    #90A895

    oklch(70.8% 0.038 151.4)

  6. Step 500

    500

    #75927B

    oklch(63.1% 0.047 151)

  7. Step 600

    600

    #5D7C64

    oklch(55.5% 0.051 151.4)

  8. Step 700

    700

    #4C6953

    oklch(49.1% 0.049 151.7)

  9. Step 800

    800

    #3F5544

    oklch(42.6% 0.039 151.4)

  10. Step 900

    900

    #364639

    oklch(37.6% 0.03 150.3)

  11. Step 950

    950

    #1F2922

    oklch(26.9% 0.019 154.4)

Export this scale for Tailwind in the Tailwind colors tool

#BECDC1 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#CDCAC00.021
Deuteranopia (no green cones)#CAC8C20.020
Tritanopia (no blue cones)#BCCCC90.012
Achromatopsia (no color)#C9C9C90.023

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #BECDC1

    #BECDC1

    oklch(83.3% 0.023 151.6)

  • #D2C3CF

    #D2C3CF

    oklch(83.3% 0.023 332.4)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #BECDC1

    #BECDC1

    oklch(83.3% 0.023 151.6)

  • #C6CBBB

    #C6CBBB

    oklch(83.4% 0.023 121)

  • #B9CEC9

    #B9CEC9

    oklch(83.4% 0.024 179.8)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #BECDC1

    #BECDC1

    oklch(83.3% 0.023 151.6)

  • #CBC5D5

    #CBC5D5

    oklch(83.3% 0.023 302.9)

  • #D6C2C7

    #D6C2C7

    oklch(83.2% 0.024 0.7)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #BECDC1

    #BECDC1

    oklch(83.3% 0.023 151.6)

  • #C3C8D8

    #C3C8D8

    oklch(83.4% 0.023 272)

  • #D7C3BF

    #D7C3BF

    oklch(83.3% 0.023 31.1)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #BECDC1

    #BECDC1

    oklch(83.3% 0.023 151.6)

  • #BCCBD6

    #BCCBD6

    oklch(83.4% 0.022 239.5)

  • #D2C3CF

    #D2C3CF

    oklch(83.3% 0.023 332.4)

  • #D4C5BA

    #D4C5BA

    oklch(83.3% 0.023 58.7)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #BECDC1, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #BECDC1 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.