#BEAD64

Closest named color: Desert (#CCAD60). oklch(74.6% 0.096 96.6), rgb(190, 173, 100).

Aa

Black text reads best on this color (9.35:1).

About this color

#BEAD64 is a medium-light, moderately saturated yellow. In OKLCH its lightness is 75%, its chroma 0.096 and its hue 97°. Its hue sits on the warm side of the wheel. The nearest named color is Desert (#CCAD60), ΔE 0.021 away. Black text reads best on it, at 9.35:1.

Hue familyYellows
Lightnessmedium-light (75%)
Chromamoderately saturated (0.096)
Temperaturewarm
Nearest nameDesert (#CCAD60)
Black text9.35:1
White text2.24:1

Values

HEX#BEAD64
RGBrgb(190, 173, 100)
HSLhsl(49, 41%, 57%)
OKLCHoklch(74.6% 0.096 96.6)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #BEAD64 2.24:1 Fails Lc -49.0 Large or bold text, headings
Black text on #BEAD64 9.35:1 AAA Lc 59.8 Large or bold text, headings
#BEAD64 text on white 2.24:1 Fails Lc 44.2 Non-text elements, placeholder text
#BEAD64 text on black 9.35:1 AAA Lc -57.9 Large or bold text, headings

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 400.

  1. Step 50

    50

    #F7F6F0

    oklch(97.2% 0.008 98.9)

  2. Step 100

    100

    #EDEADD

    oklch(93.6% 0.018 96.1)

  3. Step 200

    200

    #DFDAC1

    oklch(88.6% 0.034 97.7)

  4. Step 300

    300

    #CBC195

    oklch(80.8% 0.06 96.8)

  5. Step 400

    400 (this color)

    #BEAD64

    oklch(74.6% 0.096 96.6)

  6. Step 500

    500

    #9F891B

    oklch(63.2% 0.122 96.8)

  7. Step 600

    600

    #877200

    oklch(55.5% 0.114 96.2)

  8. Step 700

    700

    #716000

    oklch(49.1% 0.101 97)

  9. Step 800

    800

    #5D4E00

    oklch(42.6% 0.088 96.3)

  10. Step 900

    900

    #4E4100

    oklch(37.8% 0.078 96.2)

  11. Step 950

    950

    #2E2604

    oklch(27% 0.051 95.6)

Export this scale for Tailwind in the Tailwind colors tool

#BEAD64 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#BAAA5E0.011
Deuteranopia (no green cones)#BFAF670.006
Tritanopia (no blue cones)#CAA39B0.087
Achromatopsia (no color)#ADADAD0.096

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #BEAD64

    #BEAD64

    oklch(74.6% 0.096 96.6)

  • #9DA8E9

    #9DA8E9

    oklch(74.7% 0.095 276.5)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #BEAD64

    #BEAD64

    oklch(74.6% 0.096 96.6)

  • #D6A16A

    #D6A16A

    oklch(74.7% 0.095 66.5)

  • #9DB875

    #9DB875

    oklch(74.6% 0.096 126.5)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #BEAD64

    #BEAD64

    oklch(74.6% 0.096 96.6)

  • #7AB3E6

    #7AB3E6

    oklch(74.7% 0.095 246.5)

  • #BC9DDD

    #BC9DDD

    oklch(74.6% 0.096 306.3)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #BEAD64

    #BEAD64

    oklch(74.6% 0.096 96.6)

  • #5DBCD4

    #5DBCD4

    oklch(74.7% 0.096 216.6)

  • #D495C3

    #D495C3

    oklch(74.5% 0.096 336.8)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #BEAD64

    #BEAD64

    oklch(74.6% 0.096 96.6)

  • #5CC0B6

    #5CC0B6

    oklch(74.5% 0.095 186.7)

  • #9DA8E9

    #9DA8E9

    oklch(74.7% 0.095 276.5)

  • #E193A3

    #E193A3

    oklch(74.6% 0.096 6.3)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #BEAD64, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #BEAD64 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.