#BDDEF6

Closest named color: Powder Blue (#B0E0E6). oklch(88.4% 0.048 239.7), rgb(189, 222, 246).

Aa

Black text reads best on this color (14.94:1).

About this color

#BDDEF6 is a light, muted blue. In OKLCH its lightness is 88%, its chroma 0.048 and its hue 240°. Its hue sits on the cool side of the wheel. The nearest named color is Powder Blue (#B0E0E6), ΔE 0.030 away. Black text reads best on it, at 14.94:1.

Hue familyBlues
Lightnesslight (88%)
Chromamuted (0.048)
Temperaturecool
Nearest namePowder Blue (#B0E0E6)
Black text14.94:1
White text1.40:1

Values

HEX#BDDEF6
RGBrgb(189, 222, 246)
HSLhsl(205, 76%, 85%)
OKLCHoklch(88.4% 0.048 239.7)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #BDDEF6 1.40:1 Fails Lc -22.4 Dividers and decoration only
Black text on #BDDEF6 14.94:1 AAA Lc 84.1 Fine for body text
#BDDEF6 text on white 1.40:1 Fails Lc 19.6 Dividers and decoration only
#BDDEF6 text on black 14.94:1 AAA Lc -83.9 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F1F6FB

    oklch(97.1% 0.009 247.9)

  2. Step 100

    100

    #E0ECF5

    oklch(93.7% 0.018 240)

  3. Step 200

    200 (this color)

    #BDDEF6

    oklch(88.4% 0.048 239.7)

  4. Step 300

    300

    #9DC7E5

    oklch(81% 0.062 239.6)

  5. Step 400

    400

    #63A9D8

    oklch(70.7% 0.099 239.6)

  6. Step 500

    500

    #2D92CE

    oklch(63.1% 0.127 240)

  7. Step 600

    600

    #007BB5

    oklch(55.6% 0.127 239.8)

  8. Step 700

    700

    #006799

    oklch(49% 0.112 240)

  9. Step 800

    800

    #00557E

    oklch(42.8% 0.097 239.2)

  10. Step 900

    900

    #064669

    oklch(37.6% 0.083 240.5)

  11. Step 950

    950

    #09293D

    oklch(26.9% 0.052 240.5)

Export this scale for Tailwind in the Tailwind colors tool

#BDDEF6 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D4DDF70.029
Deuteranopia (no green cones)#CCD7F60.025
Tritanopia (no blue cones)#ADE4E60.037
Achromatopsia (no color)#D9D9D90.048

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #BDDEF6

    #BDDEF6

    oklch(88.4% 0.048 239.7)

  • #F2D2BA

    #F2D2BA

    oklch(88.4% 0.048 59)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #BDDEF6

    #BDDEF6

    oklch(88.4% 0.048 239.7)

  • #B5E2EA

    #B5E2EA

    oklch(88.4% 0.048 209.6)

  • #CCD8FA

    #CCD8FA

    oklch(88.4% 0.049 270)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #BDDEF6

    #BDDEF6

    oklch(88.4% 0.048 239.7)

  • #F7CEC7

    #F7CEC7

    oklch(88.5% 0.048 29.4)

  • #E5D8B5

    #E5D8B5

    oklch(88.4% 0.048 90.1)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #BDDEF6

    #BDDEF6

    oklch(88.4% 0.048 239.7)

  • #F5CCD8

    #F5CCD8

    oklch(88.4% 0.049 358.7)

  • #D5DEBB

    #D5DEBB

    oklch(88.5% 0.048 119.1)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #BDDEF6

    #BDDEF6

    oklch(88.4% 0.048 239.7)

  • #ECCEE8

    #ECCEE8

    oklch(88.4% 0.048 330.3)

  • #F2D2BA

    #F2D2BA

    oklch(88.4% 0.048 59)

  • #C4E2C8

    #C4E2C8

    oklch(88.4% 0.047 149)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #BDDEF6, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #BDDEF6 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.