#BDDBFA

Closest named color: Light Blue (#ADD8E6). oklch(88% 0.054 249.3), rgb(189, 219, 250).

Aa

Black text reads best on this color (14.67:1).

About this color

#BDDBFA is a light, muted blue. In OKLCH its lightness is 88%, its chroma 0.054 and its hue 249°. Its hue sits on the cool side of the wheel. The nearest named color is Light Blue (#ADD8E6), ΔE 0.035 away. Black text reads best on it, at 14.67:1.

Hue familyBlues
Lightnesslight (88%)
Chromamuted (0.054)
Temperaturecool
Nearest nameLight Blue (#ADD8E6)
Black text14.67:1
White text1.43:1

Values

HEX#BDDBFA
RGBrgb(189, 219, 250)
HSLhsl(210, 86%, 86%)
OKLCHoklch(88% 0.054 249.3)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #BDDBFA 1.43:1 Fails Lc -23.5 Dividers and decoration only
Black text on #BDDBFA 14.67:1 AAA Lc 83.0 Fine for body text
#BDDBFA text on white 1.43:1 Fails Lc 20.7 Dividers and decoration only
#BDDBFA text on black 14.67:1 AAA Lc -82.7 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F1F6FC

    oklch(97.1% 0.01 252.8)

  2. Step 100

    100

    #E0EBF7

    oklch(93.5% 0.02 250.4)

  3. Step 200

    200 (this color)

    #BDDBFA

    oklch(88% 0.054 249.3)

  4. Step 300

    300

    #9FC5EC

    oklch(80.9% 0.069 249.4)

  5. Step 400

    400

    #68A6E2

    oklch(70.8% 0.109 248.9)

  6. Step 500

    500

    #3A8EDA

    oklch(63.1% 0.14 249.2)

  7. Step 600

    600

    #0476C8

    oklch(55.6% 0.153 249.4)

  8. Step 700

    700

    #0063AA

    oklch(49.1% 0.137 249.4)

  9. Step 800

    800

    #01518C

    oklch(42.7% 0.118 249.3)

  10. Step 900

    900

    #114470

    oklch(37.8% 0.092 249.2)

  11. Step 950

    950

    #0C2841

    oklch(27% 0.058 248.6)

Export this scale for Tailwind in the Tailwind colors tool

#BDDBFA with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#CFDBFC0.023
Deuteranopia (no green cones)#C8D5F90.019
Tritanopia (no blue cones)#ACE2E50.045
Achromatopsia (no color)#D8D8D80.054

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #BDDBFA

    #BDDBFA

    oklch(88% 0.054 249.3)

  • #EFD2B2

    #EFD2B2

    oklch(88% 0.053 69.8)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #BDDBFA

    #BDDBFA

    oklch(88% 0.054 249.3)

  • #B1E0F0

    #B1E0F0

    oklch(87.9% 0.053 220.6)

  • #CFD4FB

    #CFD4FB

    oklch(87.9% 0.054 279.5)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #BDDBFA

    #BDDBFA

    oklch(88% 0.054 249.3)

  • #F8CCBE

    #F8CCBE

    oklch(88% 0.054 38.4)

  • #E0D9B0

    #E0D9B0

    oklch(88.1% 0.055 99.4)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #BDDBFA

    #BDDBFA

    oklch(88% 0.054 249.3)

  • #F8C9D0

    #F8C9D0

    oklch(87.9% 0.054 8.2)

  • #CCDFBA

    #CCDFBA

    oklch(88% 0.054 129.7)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #BDDBFA

    #BDDBFA

    oklch(88% 0.054 249.3)

  • #F0CAE3

    #F0CAE3

    oklch(87.9% 0.054 338.8)

  • #EFD2B2

    #EFD2B2

    oklch(88% 0.053 69.8)

  • #BAE3CB

    #BAE3CB

    oklch(88% 0.054 159.4)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #BDDBFA, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #BDDBFA in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.