#BDDBEC

Closest named color: Light Blue (#ADD8E6). oklch(87.5% 0.04 232.7), rgb(189, 219, 236).

Aa

Black text reads best on this color (14.50:1).

About this color

#BDDBEC is a light, muted blue. In OKLCH its lightness is 87%, its chroma 0.040 and its hue 233°. Its hue sits on the cool side of the wheel. The nearest named color is Light Blue (#ADD8E6), ΔE 0.023 away. Black text reads best on it, at 14.50:1.

Hue familyBlues
Lightnesslight (87%)
Chromamuted (0.040)
Temperaturecool
Nearest nameLight Blue (#ADD8E6)
Black text14.50:1
White text1.44:1

Values

HEX#BDDBEC
RGBrgb(189, 219, 236)
HSLhsl(202, 55%, 83%)
OKLCHoklch(87.5% 0.04 232.7)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #BDDBEC 1.44:1 Fails Lc -24.3 Dividers and decoration only
Black text on #BDDBEC 14.50:1 AAA Lc 82.4 Fine for body text
#BDDBEC text on white 1.44:1 Fails Lc 21.3 Dividers and decoration only
#BDDBEC text on black 14.50:1 AAA Lc -82.0 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F1F6F9

    oklch(97% 0.007 233.6)

  2. Step 100

    100

    #E1ECF2

    oklch(93.7% 0.014 231.2)

  3. Step 200

    200 (this color)

    #BDDBEC

    oklch(87.5% 0.04 232.7)

  4. Step 300

    300

    #A1C7DC

    oklch(80.9% 0.05 232.4)

  5. Step 400

    400

    #6AAACB

    oklch(70.7% 0.082 232)

  6. Step 500

    500

    #3C94BE

    oklch(63.2% 0.104 232.6)

  7. Step 600

    600

    #057DAA

    oklch(55.5% 0.113 232.9)

  8. Step 700

    700

    #006990

    oklch(49% 0.101 232.9)

  9. Step 800

    800

    #025677

    oklch(42.7% 0.088 233.4)

  10. Step 900

    900

    #124760

    oklch(37.6% 0.069 233.7)

  11. Step 950

    950

    #0D2A38

    oklch(27% 0.043 232.5)

Export this scale for Tailwind in the Tailwind colors tool

#BDDBEC with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D3DAED0.028
Deuteranopia (no green cones)#CCD4EC0.025
Tritanopia (no blue cones)#B0E0E00.029
Achromatopsia (no color)#D6D6D60.040

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #BDDBEC

    #BDDBEC

    oklch(87.5% 0.04 232.7)

  • #ECCFBE

    #ECCFBE

    oklch(87.4% 0.04 52.3)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #BDDBEC

    #BDDBEC

    oklch(87.5% 0.04 232.7)

  • #B8DEE1

    #B8DEE1

    oklch(87.4% 0.04 202.3)

  • #C8D6F1

    #C8D6F1

    oklch(87.4% 0.04 263.6)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #BDDBEC

    #BDDBEC

    oklch(87.5% 0.04 232.7)

  • #EFCCCA

    #EFCCCA

    oklch(87.4% 0.04 21.8)

  • #E3D4B9

    #E3D4B9

    oklch(87.5% 0.04 82.3)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #BDDBEC

    #BDDBEC

    oklch(87.5% 0.04 232.7)

  • #ECCCD8

    #ECCCD8

    oklch(87.6% 0.039 353.3)

  • #D6D9BC

    #D6D9BC

    oklch(87.5% 0.039 112)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #BDDBEC

    #BDDBEC

    oklch(87.5% 0.04 232.7)

  • #E3CEE5

    #E3CEE5

    oklch(87.6% 0.039 323.2)

  • #ECCFBE

    #ECCFBE

    oklch(87.4% 0.04 52.3)

  • #C7DDC5

    #C7DDC5

    oklch(87.5% 0.04 142.9)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #BDDBEC, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #BDDBEC in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.