#BDD4CA

Closest named color: Celeste (#A8DADC). oklch(85% 0.028 167.7), rgb(189, 212, 202).

Aa

Black text reads best on this color (13.43:1).

About this color

#BDD4CA is a light close to neutral grey. In OKLCH its lightness is 85%, its chroma 0.028. It has too little chroma to lean warm or cool. The nearest named color is Celeste (#A8DADC), ΔE 0.032 away. Black text reads best on it, at 13.43:1.

Hue familyNeutrals
Lightnesslight (85%)
Chromaclose to neutral grey (0.028)
Temperatureneutral
Nearest nameCeleste (#A8DADC)
Black text13.43:1
White text1.56:1

Values

HEX#BDD4CA
RGBrgb(189, 212, 202)
HSLhsl(154, 21%, 79%)
OKLCHoklch(85% 0.028 167.7)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #BDD4CA 1.56:1 Fails Lc -29.2 Dividers and decoration only
Black text on #BDD4CA 13.43:1 AAA Lc 78.0 Fine for body text
#BDD4CA text on white 1.56:1 Fails Lc 25.8 Dividers and decoration only
#BDD4CA text on black 13.43:1 AAA Lc -77.3 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F2F6F5

    oklch(97% 0.004 179.7)

  2. Step 100

    100

    #E4ECE8

    oklch(93.6% 0.01 164.9)

  3. Step 200

    200 (this color)

    #BDD4CA

    oklch(85% 0.028 167.7)

  4. Step 300

    300

    #ABC9BC

    oklch(81% 0.037 167.4)

  5. Step 400

    400

    #7DAD99

    oklch(70.8% 0.059 167)

  6. Step 500

    500

    #5A9881

    oklch(63.1% 0.074 168.2)

  7. Step 600

    600

    #3D836A

    oklch(55.7% 0.082 167.5)

  8. Step 700

    700

    #2F6E58

    oklch(49% 0.075 167.7)

  9. Step 800

    800

    #285A48

    oklch(42.7% 0.062 167.4)

  10. Step 900

    900

    #264A3C

    oklch(37.7% 0.049 166.7)

  11. Step 950

    950

    #172B23

    oklch(26.9% 0.03 166.8)

Export this scale for Tailwind in the Tailwind colors tool

#BDD4CA with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D3D1CA0.029
Deuteranopia (no green cones)#CECDCB0.028
Tritanopia (no blue cones)#B9D4D10.010
Achromatopsia (no color)#CFCFCF0.029

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #BDD4CA

    #BDD4CA

    oklch(85% 0.028 167.7)

  • #DDC7D1

    #DDC7D1

    oklch(85.1% 0.028 348.4)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #BDD4CA

    #BDD4CA

    oklch(85% 0.028 167.7)

  • #C5D2C1

    #C5D2C1

    oklch(84.9% 0.027 138.3)

  • #B9D4D4

    #B9D4D4

    oklch(85% 0.029 196.6)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #BDD4CA

    #BDD4CA

    oklch(85% 0.028 167.7)

  • #D6C8DA

    #D6C8DA

    oklch(85% 0.029 318.7)

  • #E0C7C7

    #E0C7C7

    oklch(85.1% 0.028 17.7)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #BDD4CA

    #BDD4CA

    oklch(85% 0.028 167.7)

  • #CCCBE0

    #CCCBE0

    oklch(84.9% 0.029 288)

  • #DEC9BE

    #DEC9BE

    oklch(85% 0.028 49.5)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #BDD4CA

    #BDD4CA

    oklch(85% 0.028 167.7)

  • #C2CFE1

    #C2CFE1

    oklch(85% 0.029 256.5)

  • #DDC7D1

    #DDC7D1

    oklch(85.1% 0.028 348.4)

  • #D8CCBA

    #D8CCBA

    oklch(85% 0.028 78.2)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #BDD4CA, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #BDD4CA in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.