#BDCDB5

Closest named color: Ash Gray (#BFC8AD). oklch(82.9% 0.037 135.1), rgb(189, 205, 181).

Aa

Black text reads best on this color (12.56:1).

About this color

#BDCDB5 is a light, muted green. In OKLCH its lightness is 83%, its chroma 0.037 and its hue 135°. Its hue sits between the warm and cool halves of the wheel. The nearest named color is Ash Gray (#BFC8AD), ΔE 0.014 away. Black text reads best on it, at 12.56:1.

Hue familyGreens
Lightnesslight (83%)
Chromamuted (0.037)
Temperaturein between
Nearest nameAsh Gray (#BFC8AD)
Black text12.56:1
White text1.67:1

Values

HEX#BDCDB5
RGBrgb(189, 205, 181)
HSLhsl(100, 19%, 76%)
OKLCHoklch(82.9% 0.037 135.1)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #BDCDB5 1.67:1 Fails Lc -33.2 Non-text elements, placeholder text
Black text on #BDCDB5 12.56:1 AAA Lc 74.3 Content text, not long reading
#BDCDB5 text on white 1.67:1 Fails Lc 29.5 Dividers and decoration only
#BDCDB5 text on black 12.56:1 AAA Lc -73.4 Content text, not long reading

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 300.

  1. Step 50

    50

    #F4F6F3

    oklch(97.1% 0.004 134.8)

  2. Step 100

    100

    #E7ECE4

    oklch(93.7% 0.012 133.4)

  3. Step 200

    200

    #D3DCCF

    oklch(88.4% 0.02 135.8)

  4. Step 300

    300 (this color)

    #BDCDB5

    oklch(82.9% 0.037 135.1)

  5. Step 400

    400

    #91A984

    oklch(70.6% 0.059 134.7)

  6. Step 500

    500

    #769465

    oklch(63.1% 0.076 134.6)

  7. Step 600

    600

    #5E7E4C

    oklch(55.5% 0.082 134.9)

  8. Step 700

    700

    #4D6B3D

    oklch(49.2% 0.078 135.4)

  9. Step 800

    800

    #405733

    oklch(42.8% 0.063 134.9)

  10. Step 900

    900

    #36482D

    oklch(37.8% 0.05 135.6)

  11. Step 950

    950

    #202A1A

    oklch(27% 0.032 134.2)

Export this scale for Tailwind in the Tailwind colors tool

#BDCDB5 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#CFC9B40.025
Deuteranopia (no green cones)#CCC8B60.024
Tritanopia (no blue cones)#BDCBC60.026
Achromatopsia (no color)#C8C8C80.037

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #BDCDB5

    #BDCDB5

    oklch(82.9% 0.037 135.1)

  • #D1C0D8

    #D1C0D8

    oklch(82.9% 0.038 316.2)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #BDCDB5

    #BDCDB5

    oklch(82.9% 0.037 135.1)

  • #CAC9AE

    #CAC9AE

    oklch(82.9% 0.037 105.4)

  • #B2CFC1

    #B2CFC1

    oklch(82.9% 0.037 164.8)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #BDCDB5

    #BDCDB5

    oklch(82.9% 0.037 135.1)

  • #C4C4DF

    #C4C4DF

    oklch(82.9% 0.038 285.6)

  • #DABECD

    #DABECD

    oklch(83% 0.037 344.4)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #BDCDB5

    #BDCDB5

    oklch(82.9% 0.037 135.1)

  • #B7C9E0

    #B7C9E0

    oklch(83% 0.038 254.6)

  • #DEBEBF

    #DEBEBF

    oklch(82.9% 0.037 15.8)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #BDCDB5

    #BDCDB5

    oklch(82.9% 0.037 135.1)

  • #AECDDA

    #AECDDA

    oklch(83% 0.038 225.1)

  • #D1C0D8

    #D1C0D8

    oklch(82.9% 0.038 316.2)

  • #DDC0B4

    #DDC0B4

    oklch(82.9% 0.037 43.8)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #BDCDB5, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #BDCDB5 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.