#BDCDB4

Closest named color: Ash Gray (#BFC8AD). oklch(82.9% 0.038 134.1), rgb(189, 205, 180).

Aa

Black text reads best on this color (12.55:1).

About this color

#BDCDB4 is a light, muted green. In OKLCH its lightness is 83%, its chroma 0.038 and its hue 134°. Its hue sits between the warm and cool halves of the wheel. The nearest named color is Ash Gray (#BFC8AD), ΔE 0.013 away. Black text reads best on it, at 12.55:1.

Hue familyGreens
Lightnesslight (83%)
Chromamuted (0.038)
Temperaturein between
Nearest nameAsh Gray (#BFC8AD)
Black text12.55:1
White text1.67:1

Values

HEX#BDCDB4
RGBrgb(189, 205, 180)
HSLhsl(98, 20%, 75%)
OKLCHoklch(82.9% 0.038 134.1)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #BDCDB4 1.67:1 Fails Lc -33.2 Non-text elements, placeholder text
Black text on #BDCDB4 12.55:1 AAA Lc 74.3 Content text, not long reading
#BDCDB4 text on white 1.67:1 Fails Lc 29.5 Dividers and decoration only
#BDCDB4 text on black 12.55:1 AAA Lc -73.3 Content text, not long reading

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 300.

  1. Step 50

    50

    #F4F6F3

    oklch(97.1% 0.004 134.8)

  2. Step 100

    100

    #E7ECE4

    oklch(93.7% 0.012 133.4)

  3. Step 200

    200

    #D3DCCE

    oklch(88.4% 0.021 134.1)

  4. Step 300

    300 (this color)

    #BDCDB4

    oklch(82.9% 0.038 134.1)

  5. Step 400

    400

    #91A983

    oklch(70.6% 0.06 134.1)

  6. Step 500

    500

    #769463

    oklch(63.1% 0.078 133.8)

  7. Step 600

    600

    #5E7E4A

    oklch(55.5% 0.085 134.2)

  8. Step 700

    700

    #4E6B3B

    oklch(49.2% 0.08 134)

  9. Step 800

    800

    #405731

    oklch(42.7% 0.066 133.9)

  10. Step 900

    900

    #36482B

    oklch(37.8% 0.052 134.2)

  11. Step 950

    950

    #202A1A

    oklch(27% 0.032 134.2)

Export this scale for Tailwind in the Tailwind colors tool

#BDCDB4 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#CFC9B30.025
Deuteranopia (no green cones)#CDC8B50.025
Tritanopia (no blue cones)#BDCBC60.027
Achromatopsia (no color)#C8C8C80.039

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #BDCDB4

    #BDCDB4

    oklch(82.9% 0.038 134.1)

  • #D0C0D9

    #D0C0D9

    oklch(82.9% 0.039 313.6)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #BDCDB4

    #BDCDB4

    oklch(82.9% 0.038 134.1)

  • #CBC9AC

    #CBC9AC

    oklch(83% 0.039 104)

  • #B1CFC0

    #B1CFC0

    oklch(82.8% 0.038 163.9)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #BDCDB4

    #BDCDB4

    oklch(82.9% 0.038 134.1)

  • #C3C4E0

    #C3C4E0

    oklch(82.8% 0.039 283.9)

  • #DABECD

    #DABECD

    oklch(83% 0.037 344.4)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #BDCDB4

    #BDCDB4

    oklch(82.9% 0.038 134.1)

  • #B6C9E0

    #B6C9E0

    oklch(82.9% 0.038 253.3)

  • #DFBDBF

    #DFBDBF

    oklch(82.8% 0.039 14)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #BDCDB4

    #BDCDB4

    oklch(82.9% 0.038 134.1)

  • #ADCDDA

    #ADCDDA

    oklch(82.9% 0.039 224.4)

  • #D0C0D9

    #D0C0D9

    oklch(82.9% 0.039 313.6)

  • #DEC0B3

    #DEC0B3

    oklch(83% 0.039 44.8)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #BDCDB4, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #BDCDB4 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.