#BDCDB2

Closest named color: Ash Gray (#BFC8AD). oklch(82.9% 0.041 132.5), rgb(189, 205, 178).

Aa

Black text reads best on this color (12.53:1).

About this color

#BDCDB2 is a light, muted green. In OKLCH its lightness is 83%, its chroma 0.041 and its hue 132°. Its hue sits between the warm and cool halves of the wheel. The nearest named color is Ash Gray (#BFC8AD), ΔE 0.013 away. Black text reads best on it, at 12.53:1.

Hue familyGreens
Lightnesslight (83%)
Chromamuted (0.041)
Temperaturein between
Nearest nameAsh Gray (#BFC8AD)
Black text12.53:1
White text1.67:1

Values

HEX#BDCDB2
RGBrgb(189, 205, 178)
HSLhsl(96, 21%, 75%)
OKLCHoklch(82.9% 0.041 132.5)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #BDCDB2 1.67:1 Fails Lc -33.3 Non-text elements, placeholder text
Black text on #BDCDB2 12.53:1 AAA Lc 74.2 Content text, not long reading
#BDCDB2 text on white 1.67:1 Fails Lc 29.6 Dividers and decoration only
#BDCDB2 text on black 12.53:1 AAA Lc -73.3 Content text, not long reading

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 300.

  1. Step 50

    50

    #F4F6F2

    oklch(97.1% 0.006 128.5)

  2. Step 100

    100

    #E7ECE4

    oklch(93.7% 0.012 133.4)

  3. Step 200

    200

    #D3DDCD

    oklch(88.5% 0.024 133.5)

  4. Step 300

    300 (this color)

    #BDCDB2

    oklch(82.9% 0.041 132.5)

  5. Step 400

    400

    #91AA80

    oklch(70.8% 0.065 132.9)

  6. Step 500

    500

    #76945F

    oklch(63% 0.083 132.4)

  7. Step 600

    600

    #5F7F45

    oklch(55.7% 0.092 132.3)

  8. Step 700

    700

    #4E6B37

    oklch(49.2% 0.085 132.6)

  9. Step 800

    800

    #40572E

    oklch(42.7% 0.07 132.6)

  10. Step 900

    900

    #364829

    oklch(37.7% 0.055 133)

  11. Step 950

    950

    #202A18

    oklch(27% 0.035 132)

Export this scale for Tailwind in the Tailwind colors tool

#BDCDB2 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D0C9B10.026
Deuteranopia (no green cones)#CDC7B30.026
Tritanopia (no blue cones)#BECBC50.029
Achromatopsia (no color)#C8C8C80.041

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #BDCDB2

    #BDCDB2

    oklch(82.9% 0.041 132.5)

  • #D0C0DA

    #D0C0DA

    oklch(82.9% 0.04 312.6)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #BDCDB2

    #BDCDB2

    oklch(82.9% 0.041 132.5)

  • #CCC8AA

    #CCC8AA

    oklch(82.8% 0.041 101)

  • #B0D0BF

    #B0D0BF

    oklch(82.9% 0.042 162.2)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #BDCDB2

    #BDCDB2

    oklch(82.9% 0.041 132.5)

  • #C2C4E1

    #C2C4E1

    oklch(82.8% 0.04 282.3)

  • #DBBDCE

    #DBBDCE

    oklch(82.9% 0.041 342.9)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #BDCDB2

    #BDCDB2

    oklch(82.9% 0.041 132.5)

  • #B5C9E1

    #B5C9E1

    oklch(82.9% 0.04 253)

  • #E0BDC0

    #E0BDC0

    oklch(82.9% 0.04 12.2)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #BDCDB2

    #BDCDB2

    oklch(82.9% 0.041 132.5)

  • #ABCDDA

    #ABCDDA

    oklch(82.8% 0.041 223)

  • #D0C0DA

    #D0C0DA

    oklch(82.9% 0.04 312.6)

  • #DFBFB2

    #DFBFB2

    oklch(82.9% 0.041 43.4)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #BDCDB2, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #BDCDB2 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.