#BDAF22

Closest named color: Muddy Yellow (#BFAC05). oklch(74.3% 0.148 103.3), rgb(189, 175, 34).

Aa

Black text reads best on this color (9.31:1).

About this color

#BDAF22 is a medium-light, vivid yellow. In OKLCH its lightness is 74%, its chroma 0.148 and its hue 103°. Its hue sits on the warm side of the wheel. The nearest named color is Muddy Yellow (#BFAC05), ΔE 0.009 away. Black text reads best on it, at 9.31:1.

Hue familyYellows
Lightnessmedium-light (74%)
Chromavivid (0.148)
Temperaturewarm
Nearest nameMuddy Yellow (#BFAC05)
Black text9.31:1
White text2.25:1

Values

HEX#BDAF22
RGBrgb(189, 175, 34)
HSLhsl(55, 70%, 44%)
OKLCHoklch(74.3% 0.148 103.3)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #BDAF22 2.25:1 Fails Lc -49.1 Large or bold text, headings
Black text on #BDAF22 9.31:1 AAA Lc 59.7 Large or bold text, headings
#BDAF22 text on white 2.25:1 Fails Lc 44.3 Non-text elements, placeholder text
#BDAF22 text on black 9.31:1 AAA Lc -57.9 Large or bold text, headings

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 400.

  1. Step 50

    50

    #F7F6ED

    oklch(97.1% 0.012 101.5)

  2. Step 100

    100

    #EDEBD7

    oklch(93.6% 0.027 102.2)

  3. Step 200

    200

    #DFDBB4

    oklch(88.5% 0.052 102.5)

  4. Step 300

    300

    #CBC47C

    oklch(81% 0.093 103.5)

  5. Step 400

    400 (this color)

    #BDAF22

    oklch(74.3% 0.148 103.3)

  6. Step 500

    500

    #988C00

    oklch(63.1% 0.133 103.5)

  7. Step 600

    600

    #807500

    oklch(55.5% 0.117 103)

  8. Step 700

    700

    #6C6300

    oklch(49.3% 0.104 103.3)

  9. Step 800

    800

    #585000

    oklch(42.6% 0.089 102.9)

  10. Step 900

    900

    #494300

    oklch(37.7% 0.08 103.8)

  11. Step 950

    950

    #2C2700

    oklch(27% 0.057 102.1)

Export this scale for Tailwind in the Tailwind colors tool

#BDAF22 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#C0A9000.015
Deuteranopia (no green cones)#C4B02F0.014
Tritanopia (no blue cones)#CCA2960.136
Achromatopsia (no color)#ADADAD0.148

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #BDAF22

    #BDAF22

    oklch(74.3% 0.148 103.3)

  • #A19FFF

    #A19FFF

    oklch(74.3% 0.137 283.5)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #BDAF22

    #BDAF22

    oklch(74.3% 0.148 103.3)

  • #E39B25

    #E39B25

    oklch(74.3% 0.148 73.4)

  • #85BF58

    #85BF58

    oklch(74.2% 0.148 133.3)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #BDAF22

    #BDAF22

    oklch(74.3% 0.148 103.3)

  • #6BAFFF

    #6BAFFF

    oklch(74.3% 0.136 253.5)

  • #CD8EEE

    #CD8EEE

    oklch(74.4% 0.149 313.3)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #BDAF22

    #BDAF22

    oklch(74.3% 0.148 103.3)

  • #00BEEB

    #00BEEB

    oklch(74.4% 0.138 222.9)

  • #EB83C4

    #EB83C4

    oklch(74.3% 0.148 343.1)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #BDAF22

    #BDAF22

    oklch(74.3% 0.148 103.3)

  • #00C4C2

    #00C4C2

    oklch(74.2% 0.127 193.5)

  • #A19FFF

    #A19FFF

    oklch(74.3% 0.137 283.5)

  • #FA8191

    #FA8191

    oklch(74.3% 0.148 13)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #BDAF22, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #BDAF22 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.