#BDAD3D

Closest named color: Muddy Yellow (#BFAC05). oklch(74.1% 0.131 101.1), rgb(189, 173, 61).

Aa

Black text reads best on this color (9.20:1).

About this color

#BDAD3D is a medium-light, moderately saturated yellow. In OKLCH its lightness is 74%, its chroma 0.131 and its hue 101°. Its hue sits on the warm side of the wheel. The nearest named color is Muddy Yellow (#BFAC05), ΔE 0.023 away. Black text reads best on it, at 9.20:1.

Hue familyYellows
Lightnessmedium-light (74%)
Chromamoderately saturated (0.131)
Temperaturewarm
Nearest nameMuddy Yellow (#BFAC05)
Black text9.20:1
White text2.28:1

Values

HEX#BDAD3D
RGBrgb(189, 173, 61)
HSLhsl(53, 51%, 49%)
OKLCHoklch(74.1% 0.131 101.1)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #BDAD3D 2.28:1 Fails Lc -49.7 Large or bold text, headings
Black text on #BDAD3D 9.20:1 AAA Lc 59.1 Large or bold text, headings
#BDAD3D text on white 2.28:1 Fails Lc 44.9 Non-text elements, placeholder text
#BDAD3D text on black 9.20:1 AAA Lc -57.3 Large or bold text, headings

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 400.

  1. Step 50

    50

    #F7F6EE

    oklch(97.2% 0.011 100.8)

  2. Step 100

    100

    #EDEBD9

    oklch(93.7% 0.024 101.7)

  3. Step 200

    200

    #DFDBB9

    oklch(88.6% 0.045 101.7)

  4. Step 300

    300

    #CCC384

    oklch(81% 0.083 101.1)

  5. Step 400

    400 (this color)

    #BDAD3D

    oklch(74.1% 0.131 101.1)

  6. Step 500

    500

    #9B8B00

    oklch(63.1% 0.132 101.2)

  7. Step 600

    600

    #827400

    oklch(55.5% 0.116 101)

  8. Step 700

    700

    #6E6200

    oklch(49.2% 0.103 101)

  9. Step 800

    800

    #5A5000

    oklch(42.8% 0.089 101.1)

  10. Step 900

    900

    #4B4200

    oklch(37.7% 0.078 100.6)

  11. Step 950

    950

    #2C2700

    oklch(27% 0.057 102.1)

Export this scale for Tailwind in the Tailwind colors tool

#BDAD3D with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#BDA82E0.014
Deuteranopia (no green cones)#C1AE440.009
Tritanopia (no blue cones)#CBA1960.120
Achromatopsia (no color)#ACACAC0.131

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #BDAD3D

    #BDAD3D

    oklch(74.1% 0.131 101.1)

  • #9DA0FC

    #9DA0FC

    oklch(74.1% 0.132 281.2)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #BDAD3D

    #BDAD3D

    oklch(74.1% 0.131 101.1)

  • #DE9C42

    #DE9C42

    oklch(74.1% 0.131 71.4)

  • #8DBC60

    #8DBC60

    oklch(74.1% 0.132 131.2)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #BDAD3D

    #BDAD3D

    oklch(74.1% 0.131 101.1)

  • #68B0FB

    #68B0FB

    oklch(74.1% 0.131 250.9)

  • #C692E8

    #C692E8

    oklch(74.1% 0.132 311.2)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #BDAD3D

    #BDAD3D

    oklch(74.1% 0.131 101.1)

  • #1FBDE5

    #1FBDE5

    oklch(74.1% 0.131 221.1)

  • #E289C3

    #E289C3

    oklch(74.1% 0.13 341.3)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #BDAD3D

    #BDAD3D

    oklch(74.1% 0.131 101.1)

  • #00C4BE

    #00C4BE

    oklch(74.1% 0.128 190.9)

  • #9DA0FC

    #9DA0FC

    oklch(74.1% 0.132 281.2)

  • #F18696

    #F18696

    oklch(74% 0.131 11.3)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #BDAD3D, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #BDAD3D in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.