#BDAA32

Closest named color: Muddy Yellow (#BFAC05). oklch(73.3% 0.136 100), rgb(189, 170, 50).

Aa

Black text reads best on this color (8.95:1).

About this color

#BDAA32 is a medium-light, moderately saturated yellow. In OKLCH its lightness is 73%, its chroma 0.136 and its hue 100°. Its hue sits on the warm side of the wheel. The nearest named color is Muddy Yellow (#BFAC05), ΔE 0.018 away. Black text reads best on it, at 8.95:1.

Hue familyYellows
Lightnessmedium-light (73%)
Chromamoderately saturated (0.136)
Temperaturewarm
Nearest nameMuddy Yellow (#BFAC05)
Black text8.95:1
White text2.34:1

Values

HEX#BDAA32
RGBrgb(189, 170, 50)
HSLhsl(52, 58%, 47%)
OKLCHoklch(73.3% 0.136 100)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #BDAA32 2.34:1 Fails Lc -51.0 Large or bold text, headings
Black text on #BDAA32 8.95:1 AAA Lc 57.9 Large or bold text, headings
#BDAA32 text on white 2.34:1 Fails Lc 46.1 Large or bold text, headings
#BDAA32 text on black 8.95:1 AAA Lc -56.0 Large or bold text, headings

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 400.

  1. Step 50

    50

    #F7F6ED

    oklch(97.1% 0.012 101.5)

  2. Step 100

    100

    #EDEBD8

    oklch(93.7% 0.025 102)

  3. Step 200

    200

    #E0DAB7

    oklch(88.4% 0.047 99.2)

  4. Step 300

    300

    #CDC282

    oklch(80.8% 0.084 99.6)

  5. Step 400

    400 (this color)

    #BDAA32

    oklch(73.3% 0.136 100)

  6. Step 500

    500

    #9C8A00

    oklch(63% 0.131 100.1)

  7. Step 600

    600

    #837400

    oklch(55.6% 0.116 100.3)

  8. Step 700

    700

    #6F6100

    oklch(49.1% 0.102 99.4)

  9. Step 800

    800

    #5B4F00

    oklch(42.7% 0.088 99.2)

  10. Step 900

    900

    #4B4200

    oklch(37.7% 0.078 100.6)

  11. Step 950

    950

    #2D2700

    oklch(27.1% 0.056 100.5)

Export this scale for Tailwind in the Tailwind colors tool

#BDAA32 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#BBA51D0.015
Deuteranopia (no green cones)#C0AC3A0.009
Tritanopia (no blue cones)#CC9D930.126
Achromatopsia (no color)#A9A9A90.136

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #BDAA32

    #BDAA32

    oklch(73.3% 0.136 100)

  • #989EFC

    #989EFC

    oklch(73.3% 0.135 279.7)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #BDAA32

    #BDAA32

    oklch(73.3% 0.136 100)

  • #DF983A

    #DF983A

    oklch(73.4% 0.136 69.9)

  • #8CBA59

    #8CBA59

    oklch(73.5% 0.136 130.2)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #BDAA32

    #BDAA32

    oklch(73.3% 0.136 100)

  • #60AEFB

    #60AEFB

    oklch(73.4% 0.136 249.9)

  • #C38FE8

    #C38FE8

    oklch(73.3% 0.136 310.2)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #BDAA32

    #BDAA32

    oklch(73.3% 0.136 100)

  • #00BBE2

    #00BBE2

    oklch(73.3% 0.133 219.9)

  • #E185C4

    #E185C4

    oklch(73.4% 0.136 339.8)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #BDAA32

    #BDAA32

    oklch(73.3% 0.136 100)

  • #00C2BA

    #00C2BA

    oklch(73.4% 0.127 189.5)

  • #989EFC

    #989EFC

    oklch(73.3% 0.135 279.7)

  • #F08295

    #F08295

    oklch(73.3% 0.135 10)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #BDAA32, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #BDAA32 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.