#BCDDF1

Closest named color: Powder Blue (#B0E0E6). oklch(88% 0.045 234.6), rgb(188, 221, 241).

Aa

Black text reads best on this color (14.75:1).

About this color

#BCDDF1 is a light, muted blue. In OKLCH its lightness is 88%, its chroma 0.045 and its hue 235°. Its hue sits on the cool side of the wheel. The nearest named color is Powder Blue (#B0E0E6), ΔE 0.025 away. Black text reads best on it, at 14.75:1.

Hue familyBlues
Lightnesslight (88%)
Chromamuted (0.045)
Temperaturecool
Nearest namePowder Blue (#B0E0E6)
Black text14.75:1
White text1.42:1

Values

HEX#BCDDF1
RGBrgb(188, 221, 241)
HSLhsl(203, 65%, 84%)
OKLCHoklch(88% 0.045 234.6)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #BCDDF1 1.42:1 Fails Lc -23.2 Dividers and decoration only
Black text on #BCDDF1 14.75:1 AAA Lc 83.3 Fine for body text
#BCDDF1 text on white 1.42:1 Fails Lc 20.4 Dividers and decoration only
#BCDDF1 text on black 14.75:1 AAA Lc -83.0 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F1F6FA

    oklch(97.1% 0.008 241.7)

  2. Step 100

    100

    #E0ECF3

    oklch(93.6% 0.016 233)

  3. Step 200

    200 (this color)

    #BCDDF1

    oklch(88% 0.045 234.6)

  4. Step 300

    300

    #9DC7E1

    oklch(80.8% 0.058 235.6)

  5. Step 400

    400

    #64AAD1

    oklch(70.7% 0.091 234.5)

  6. Step 500

    500

    #2E94C6

    oklch(63.1% 0.117 234.8)

  7. Step 600

    600

    #007DAD

    oklch(55.6% 0.117 234.3)

  8. Step 700

    700

    #006992

    oklch(49.1% 0.103 234.3)

  9. Step 800

    800

    #005679

    oklch(42.8% 0.09 234.7)

  10. Step 900

    900

    #064764

    oklch(37.6% 0.077 235.1)

  11. Step 950

    950

    #092A3A

    oklch(27% 0.048 233.8)

Export this scale for Tailwind in the Tailwind colors tool

#BCDDF1 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D4DCF20.030
Deuteranopia (no green cones)#CCD5F10.027
Tritanopia (no blue cones)#ADE2E30.033
Achromatopsia (no color)#D8D8D80.045

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #BCDDF1

    #BCDDF1

    oklch(88% 0.045 234.6)

  • #F0D0BC

    #F0D0BC

    oklch(87.9% 0.045 54)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #BCDDF1

    #BCDDF1

    oklch(88% 0.045 234.6)

  • #B6E1E5

    #B6E1E5

    oklch(88.1% 0.045 203.4)

  • #C9D8F6

    #C9D8F6

    oklch(88% 0.045 264.3)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #BCDDF1

    #BCDDF1

    oklch(88% 0.045 234.6)

  • #F4CDC9

    #F4CDC9

    oklch(88% 0.045 24.9)

  • #E5D6B7

    #E5D6B7

    oklch(88% 0.044 85.2)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #BCDDF1

    #BCDDF1

    oklch(88% 0.045 234.6)

  • #F1CCD9

    #F1CCD9

    oklch(88% 0.045 354.9)

  • #D6DBBA

    #D6DBBA

    oklch(87.9% 0.044 114.3)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #BCDDF1

    #BCDDF1

    oklch(88% 0.045 234.6)

  • #E7CEE8

    #E7CEE8

    oklch(88% 0.044 324.8)

  • #F0D0BC

    #F0D0BC

    oklch(87.9% 0.045 54)

  • #C6E0C6

    #C6E0C6

    oklch(88% 0.045 145.2)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #BCDDF1, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #BCDDF1 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.