#BCD8EF

Closest named color: Light Blue (#ADD8E6). oklch(86.9% 0.044 243), rgb(188, 216, 239).

Aa

Black text reads best on this color (14.20:1).

About this color

#BCD8EF is a light, muted blue. In OKLCH its lightness is 87%, its chroma 0.044 and its hue 243°. Its hue sits on the cool side of the wheel. The nearest named color is Light Blue (#ADD8E6), ΔE 0.023 away. Black text reads best on it, at 14.20:1.

Hue familyBlues
Lightnesslight (87%)
Chromamuted (0.044)
Temperaturecool
Nearest nameLight Blue (#ADD8E6)
Black text14.20:1
White text1.47:1

Values

HEX#BCD8EF
RGBrgb(188, 216, 239)
HSLhsl(207, 61%, 84%)
OKLCHoklch(86.9% 0.044 243)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #BCD8EF 1.47:1 Fails Lc -25.6 Dividers and decoration only
Black text on #BCD8EF 14.20:1 AAA Lc 81.2 Fine for body text
#BCD8EF text on white 1.47:1 Fails Lc 22.6 Dividers and decoration only
#BCD8EF text on black 14.20:1 AAA Lc -80.7 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F1F6FA

    oklch(97.1% 0.008 241.7)

  2. Step 100

    100

    #E1EBF4

    oklch(93.5% 0.016 245.1)

  3. Step 200

    200 (this color)

    #BCD8EF

    oklch(86.9% 0.044 243)

  4. Step 300

    300

    #A2C6E3

    oklch(81% 0.056 242.7)

  5. Step 400

    400

    #6DA7D5

    oklch(70.6% 0.091 243.5)

  6. Step 500

    500

    #4291C9

    oklch(63.2% 0.114 242.5)

  7. Step 600

    600

    #1A7AB6

    oklch(55.7% 0.125 242.8)

  8. Step 700

    700

    #07669D

    oklch(49.1% 0.117 243.3)

  9. Step 800

    800

    #0E547F

    oklch(42.8% 0.096 242.5)

  10. Step 900

    900

    #164566

    oklch(37.6% 0.076 243.3)

  11. Step 950

    950

    #0F293C

    oklch(27.1% 0.048 243)

Export this scale for Tailwind in the Tailwind colors tool

#BCD8EF with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#CFD8F00.024
Deuteranopia (no green cones)#C8D2EF0.021
Tritanopia (no blue cones)#AEDEDF0.036
Achromatopsia (no color)#D4D4D40.044

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #BCD8EF

    #BCD8EF

    oklch(86.9% 0.044 243)

  • #E9CEB7

    #E9CEB7

    oklch(86.8% 0.043 62.6)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #BCD8EF

    #BCD8EF

    oklch(86.9% 0.044 243)

  • #B4DCE5

    #B4DCE5

    oklch(86.9% 0.044 212.9)

  • #CAD3F2

    #CAD3F2

    oklch(87% 0.044 272.7)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #BCD8EF

    #BCD8EF

    oklch(86.9% 0.044 243)

  • #EFCAC2

    #EFCAC2

    oklch(86.8% 0.044 32.2)

  • #DED4B4

    #DED4B4

    oklch(87% 0.044 92.7)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #BCD8EF

    #BCD8EF

    oklch(86.9% 0.044 243)

  • #EEC9D1

    #EEC9D1

    oklch(87% 0.043 3.4)

  • #CED9BA

    #CED9BA

    oklch(86.9% 0.043 123.2)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #BCD8EF

    #BCD8EF

    oklch(86.9% 0.044 243)

  • #E6CAE0

    #E6CAE0

    oklch(86.9% 0.043 333.3)

  • #E9CEB7

    #E9CEB7

    oklch(86.8% 0.043 62.6)

  • #BFDDC7

    #BFDDC7

    oklch(86.9% 0.044 153.6)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #BCD8EF, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #BCD8EF in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.