#BCD7B6

Closest named color: Ash Gray (#BFC8AD). oklch(85% 0.053 140), rgb(188, 215, 182).

Aa

Black text reads best on this color (13.53:1).

About this color

#BCD7B6 is a light, muted green. In OKLCH its lightness is 85%, its chroma 0.053 and its hue 140°. Its hue sits between the warm and cool halves of the wheel. The nearest named color is Ash Gray (#BFC8AD), ΔE 0.038 away. Black text reads best on it, at 13.53:1.

Hue familyGreens
Lightnesslight (85%)
Chromamuted (0.053)
Temperaturein between
Nearest nameAsh Gray (#BFC8AD)
Black text13.53:1
White text1.55:1

Values

HEX#BCD7B6
RGBrgb(188, 215, 182)
HSLhsl(109, 29%, 78%)
OKLCHoklch(85% 0.053 140)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #BCD7B6 1.55:1 Fails Lc -28.7 Dividers and decoration only
Black text on #BCD7B6 13.53:1 AAA Lc 78.4 Fine for body text
#BCD7B6 text on white 1.55:1 Fails Lc 25.3 Dividers and decoration only
#BCD7B6 text on black 13.53:1 AAA Lc -77.7 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F2F7F1

    oklch(97.1% 0.01 140.5)

  2. Step 100

    100

    #E3EDE1

    oklch(93.5% 0.019 140.5)

  3. Step 200

    200 (this color)

    #BCD7B6

    oklch(85% 0.053 140)

  4. Step 300

    300

    #AACCA2

    oklch(80.9% 0.068 139.7)

  5. Step 400

    400

    #7BB16F

    oklch(70.6% 0.109 140)

  6. Step 500

    500

    #579D47

    oklch(63% 0.14 140)

  7. Step 600

    600

    #3A8826

    oklch(55.7% 0.153 139.9)

  8. Step 700

    700

    #2B7318

    oklch(49.1% 0.142 140.1)

  9. Step 800

    800

    #255E17

    oklch(42.8% 0.119 140.1)

  10. Step 900

    900

    #244D1A

    oklch(37.7% 0.092 139.8)

  11. Step 950

    950

    #162D10

    oklch(27% 0.058 139.5)

Export this scale for Tailwind in the Tailwind colors tool

#BCD7B6 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D9D1B40.039
Deuteranopia (no green cones)#D5CEB80.040
Tritanopia (no blue cones)#BBD5CE0.035
Achromatopsia (no color)#CFCFCF0.054

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #BCD7B6

    #BCD7B6

    oklch(85% 0.053 140)

  • #DEC3E4

    #DEC3E4

    oklch(85% 0.054 320.1)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #BCD7B6

    #BCD7B6

    oklch(85% 0.053 140)

  • #CFD1A9

    #CFD1A9

    oklch(84.9% 0.053 109.8)

  • #ACDAC8

    #ACDAC8

    oklch(85.1% 0.054 169.2)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #BCD7B6

    #BCD7B6

    oklch(85% 0.053 140)

  • #CDC9EF

    #CDC9EF

    oklch(85.1% 0.053 290.1)

  • #EAC0D3

    #EAC0D3

    oklch(85% 0.054 349.3)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #BCD7B6

    #BCD7B6

    oklch(85% 0.053 140)

  • #BACFF2

    #BACFF2

    oklch(85% 0.054 260.6)

  • #EFC1BF

    #EFC1BF

    oklch(85.1% 0.053 21.2)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #BCD7B6

    #BCD7B6

    oklch(85% 0.053 140)

  • #ABD5EA

    #ABD5EA

    oklch(85% 0.053 229.8)

  • #DEC3E4

    #DEC3E4

    oklch(85% 0.054 320.1)

  • #ECC4AF

    #ECC4AF

    oklch(85% 0.054 49.3)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #BCD7B6, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #BCD7B6 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.