#BCD5F3

Closest named color: Light Blue (#ADD8E6). oklch(86.4% 0.05 253.1), rgb(188, 213, 243).

Aa

Black text reads best on this color (13.95:1).

About this color

#BCD5F3 is a light, muted blue. In OKLCH its lightness is 86%, its chroma 0.050 and its hue 253°. Its hue sits on the cool side of the wheel. The nearest named color is Light Blue (#ADD8E6), ΔE 0.029 away. Black text reads best on it, at 13.95:1.

Hue familyBlues
Lightnesslight (86%)
Chromamuted (0.050)
Temperaturecool
Nearest nameLight Blue (#ADD8E6)
Black text13.95:1
White text1.50:1

Values

HEX#BCD5F3
RGBrgb(188, 213, 243)
HSLhsl(213, 70%, 85%)
OKLCHoklch(86.4% 0.05 253.1)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #BCD5F3 1.50:1 Fails Lc -26.8 Dividers and decoration only
Black text on #BCD5F3 13.95:1 AAA Lc 80.1 Fine for body text
#BCD5F3 text on white 1.50:1 Fails Lc 23.6 Dividers and decoration only
#BCD5F3 text on black 13.95:1 AAA Lc -79.6 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F1F6FB

    oklch(97.1% 0.009 247.9)

  2. Step 100

    100

    #E1EBF6

    oklch(93.6% 0.018 250.6)

  3. Step 200

    200 (this color)

    #BCD5F3

    oklch(86.4% 0.05 253.1)

  4. Step 300

    300

    #A4C4EA

    oklch(81% 0.064 253)

  5. Step 400

    400

    #72A4DF

    oklch(70.7% 0.102 253.2)

  6. Step 500

    500

    #4B8CD6

    oklch(63.1% 0.131 253.2)

  7. Step 600

    600

    #2B75C3

    oklch(55.7% 0.141 252.8)

  8. Step 700

    700

    #1D62A9

    oklch(49.2% 0.132 252.9)

  9. Step 800

    800

    #1B5089

    oklch(42.8% 0.11 253.2)

  10. Step 900

    900

    #1C436D

    oklch(37.7% 0.085 252.5)

  11. Step 950

    950

    #122740

    oklch(26.9% 0.054 254)

Export this scale for Tailwind in the Tailwind colors tool

#BCD5F3 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#CAD6F50.019
Deuteranopia (no green cones)#C4D0F20.015
Tritanopia (no blue cones)#ADDCDF0.043
Achromatopsia (no color)#D2D2D20.050

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #BCD5F3

    #BCD5F3

    oklch(86.4% 0.05 253.1)

  • #E7CEAF

    #E7CEAF

    oklch(86.4% 0.05 73)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #BCD5F3

    #BCD5F3

    oklch(86.4% 0.05 253.1)

  • #B0DAEA

    #B0DAEA

    oklch(86.4% 0.049 223.1)

  • #CDCFF3

    #CDCFF3

    oklch(86.4% 0.05 282.8)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #BCD5F3

    #BCD5F3

    oklch(86.4% 0.05 253.1)

  • #F0C9B9

    #F0C9B9

    oklch(86.5% 0.05 43.5)

  • #D8D4AF

    #D8D4AF

    oklch(86.4% 0.049 102.3)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #BCD5F3

    #BCD5F3

    oklch(86.4% 0.05 253.1)

  • #F1C6C9

    #F1C6C9

    oklch(86.5% 0.049 13.4)

  • #C6DAB9

    #C6DAB9

    oklch(86.5% 0.05 133)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #BCD5F3

    #BCD5F3

    oklch(86.4% 0.05 253.1)

  • #EBC6DB

    #EBC6DB

    oklch(86.4% 0.05 343.1)

  • #E7CEAF

    #E7CEAF

    oklch(86.4% 0.05 73)

  • #B6DDC9

    #B6DDC9

    oklch(86.4% 0.049 162.9)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #BCD5F3, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #BCD5F3 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.