#BCD4EE

Closest named color: Light Blue (#ADD8E6). oklch(86% 0.045 250.4), rgb(188, 212, 238).

Aa

Black text reads best on this color (13.79:1).

About this color

#BCD4EE is a light, muted blue. In OKLCH its lightness is 86%, its chroma 0.045 and its hue 250°. Its hue sits on the cool side of the wheel. The nearest named color is Light Blue (#ADD8E6), ΔE 0.026 away. Black text reads best on it, at 13.79:1.

Hue familyBlues
Lightnesslight (86%)
Chromamuted (0.045)
Temperaturecool
Nearest nameLight Blue (#ADD8E6)
Black text13.79:1
White text1.52:1

Values

HEX#BCD4EE
RGBrgb(188, 212, 238)
HSLhsl(211, 60%, 84%)
OKLCHoklch(86% 0.045 250.4)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #BCD4EE 1.52:1 Fails Lc -27.5 Dividers and decoration only
Black text on #BCD4EE 13.79:1 AAA Lc 79.5 Fine for body text
#BCD4EE text on white 1.52:1 Fails Lc 24.3 Dividers and decoration only
#BCD4EE text on black 13.79:1 AAA Lc -78.9 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F2F6FB

    oklch(97.2% 0.008 253.9)

  2. Step 100

    100

    #E2EBF5

    oklch(93.6% 0.017 250.8)

  3. Step 200

    200 (this color)

    #BCD4EE

    oklch(86% 0.045 250.4)

  4. Step 300

    300

    #A5C4E5

    oklch(80.9% 0.058 250.2)

  5. Step 400

    400

    #74A5D8

    oklch(70.7% 0.092 250.2)

  6. Step 500

    500

    #4E8DCD

    oklch(63% 0.117 250.5)

  7. Step 600

    600

    #2F76BA

    oklch(55.5% 0.127 250.5)

  8. Step 700

    700

    #2163A1

    oklch(49.1% 0.119 250.6)

  9. Step 800

    800

    #1E5182

    oklch(42.6% 0.098 250.5)

  10. Step 900

    900

    #1F4468

    oklch(37.8% 0.075 249.9)

  11. Step 950

    950

    #13283D

    oklch(27.1% 0.048 250)

Export this scale for Tailwind in the Tailwind colors tool

#BCD4EE with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#CBD4EF0.019
Deuteranopia (no green cones)#C5CFED0.016
Tritanopia (no blue cones)#AFDADC0.038
Achromatopsia (no color)#D1D1D10.045

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #BCD4EE

    #BCD4EE

    oklch(86% 0.045 250.4)

  • #E4CDB2

    #E4CDB2

    oklch(86% 0.044 71.6)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #BCD4EE

    #BCD4EE

    oklch(86% 0.045 250.4)

  • #B2D9E6

    #B2D9E6

    oklch(86.2% 0.045 220.1)

  • #CBCFEF

    #CBCFEF

    oklch(86.2% 0.044 279.8)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #BCD4EE

    #BCD4EE

    oklch(86% 0.045 250.4)

  • #ECC8BB

    #ECC8BB

    oklch(86% 0.045 40.9)

  • #D7D2B1

    #D7D2B1

    oklch(85.9% 0.044 100.1)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #BCD4EE

    #BCD4EE

    oklch(86% 0.045 250.4)

  • #EDC6CA

    #EDC6CA

    oklch(86.1% 0.045 11.1)

  • #C7D8B9

    #C7D8B9

    oklch(86.1% 0.046 130.9)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #BCD4EE

    #BCD4EE

    oklch(86% 0.045 250.4)

  • #E6C6DA

    #E6C6DA

    oklch(86% 0.045 340.2)

  • #E4CDB2

    #E4CDB2

    oklch(86% 0.044 71.6)

  • #B9DBC7

    #B9DBC7

    oklch(86.1% 0.045 159.5)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #BCD4EE, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #BCD4EE in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.