#BCD0C7

Closest named color: Ash Gray (#BFC8AD). oklch(84% 0.025 167), rgb(188, 208, 199).

Aa

Black text reads best on this color (12.98:1).

About this color

#BCD0C7 is a light close to neutral grey. In OKLCH its lightness is 84%, its chroma 0.025. It has too little chroma to lean warm or cool. The nearest named color is Ash Gray (#BFC8AD), ΔE 0.034 away. Black text reads best on it, at 12.98:1.

Hue familyNeutrals
Lightnesslight (84%)
Chromaclose to neutral grey (0.025)
Temperatureneutral
Nearest nameAsh Gray (#BFC8AD)
Black text12.98:1
White text1.61:1

Values

HEX#BCD0C7
RGBrgb(188, 208, 199)
HSLhsl(153, 18%, 78%)
OKLCHoklch(84% 0.025 167)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #BCD0C7 1.61:1 Fails Lc -31.2 Non-text elements, placeholder text
Black text on #BCD0C7 12.98:1 AAA Lc 76.1 Fine for body text
#BCD0C7 text on white 1.61:1 Fails Lc 27.7 Dividers and decoration only
#BCD0C7 text on black 12.98:1 AAA Lc -75.3 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 300.

  1. Step 50

    50

    #F3F6F5

    oklch(97.1% 0.003 174.5)

  2. Step 100

    100

    #E6EBE9

    oklch(93.6% 0.006 170.4)

  3. Step 200

    200

    #D1DCD7

    oklch(88.5% 0.014 167.1)

  4. Step 300

    300 (this color)

    #BCD0C7

    oklch(84% 0.025 167)

  5. Step 400

    400

    #8AA99B

    oklch(70.7% 0.04 166.1)

  6. Step 500

    500

    #6C9483

    oklch(63.2% 0.051 166.7)

  7. Step 600

    600

    #537E6C

    oklch(55.6% 0.056 166.3)

  8. Step 700

    700

    #436A5A

    oklch(49% 0.051 166.6)

  9. Step 800

    800

    #38574A

    oklch(42.8% 0.043 166.3)

  10. Step 900

    900

    #30473E

    oklch(37.6% 0.033 168.3)

  11. Step 950

    950

    #1D2A24

    oklch(27.1% 0.021 164.8)

Export this scale for Tailwind in the Tailwind colors tool

#BCD0C7 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#CFCDC70.026
Deuteranopia (no green cones)#CBCAC80.025
Tritanopia (no blue cones)#B8D0CD0.009
Achromatopsia (no color)#CBCBCB0.025

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #BCD0C7

    #BCD0C7

    oklch(84% 0.025 167)

  • #D8C4CE

    #D8C4CE

    oklch(84% 0.026 345.9)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #BCD0C7

    #BCD0C7

    oklch(84% 0.025 167)

  • #C3CFBF

    #C3CFBF

    oklch(84.1% 0.025 137.8)

  • #B9D0D0

    #B9D0D0

    oklch(84% 0.025 196.7)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #BCD0C7

    #BCD0C7

    oklch(84% 0.025 167)

  • #D1C6D6

    #D1C6D6

    oklch(84% 0.025 315.5)

  • #DAC4C5

    #DAC4C5

    oklch(83.9% 0.025 14.5)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #BCD0C7

    #BCD0C7

    oklch(84% 0.025 167)

  • #C9C8DA

    #C9C8DA

    oklch(83.9% 0.025 288.4)

  • #D9C6BD

    #D9C6BD

    oklch(84% 0.025 47.1)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #BCD0C7

    #BCD0C7

    oklch(84% 0.025 167)

  • #C0CBDB

    #C0CBDB

    oklch(83.9% 0.025 257.7)

  • #D8C4CE

    #D8C4CE

    oklch(84% 0.026 345.9)

  • #D4C9B9

    #D4C9B9

    oklch(84% 0.025 77.4)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #BCD0C7, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #BCD0C7 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.