#BBEAFC

Closest named color: Diamond (#B9F2FF). oklch(91% 0.054 223.2), rgb(187, 234, 252).

Aa

Black text reads best on this color (16.28:1).

About this color

#BBEAFC is a very light, muted teal or cyan. In OKLCH its lightness is 91%, its chroma 0.054 and its hue 223°. Its hue sits on the cool side of the wheel. The nearest named color is Diamond (#B9F2FF), ΔE 0.020 away. Black text reads best on it, at 16.28:1.

Hue familyTeals and cyans
Lightnessvery light (91%)
Chromamuted (0.054)
Temperaturecool
Nearest nameDiamond (#B9F2FF)
Black text16.28:1
White text1.28:1

Values

HEX#BBEAFC
RGBrgb(187, 234, 252)
HSLhsl(197, 92%, 86%)
OKLCHoklch(91% 0.054 223.2)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #BBEAFC 1.28:1 Fails Lc -16.5 Dividers and decoration only
Black text on #BBEAFC 16.28:1 AAA Lc 89.3 Fine for body text
#BBEAFC text on white 1.28:1 Fails Lc 14.3 Not readable
#BBEAFC text on black 16.28:1 AAA Lc -89.5 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #EFF7FA

    oklch(97.1% 0.009 222.1)

  2. Step 100

    100

    #DCEDF4

    oklch(93.6% 0.02 224.3)

  3. Step 200

    200 (this color)

    #BBEAFC

    oklch(91% 0.054 223.2)

  4. Step 300

    300

    #8ECBE2

    oklch(80.9% 0.07 223.5)

  5. Step 400

    400

    #3FAFD3

    oklch(70.6% 0.112 223.3)

  6. Step 500

    500

    #0098BD

    oklch(63.1% 0.118 223.1)

  7. Step 600

    600

    #00809F

    oklch(55.6% 0.103 222.6)

  8. Step 700

    700

    #006B87

    oklch(49% 0.092 224)

  9. Step 800

    800

    #00586F

    oklch(42.7% 0.08 223.4)

  10. Step 900

    900

    #00495D

    oklch(37.7% 0.071 223.8)

  11. Step 950

    950

    #002B38

    oklch(26.8% 0.05 223.6)

Export this scale for Tailwind in the Tailwind colors tool

#BBEAFC with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#E0E7FD0.045
Deuteranopia (no green cones)#D5DFFC0.040
Tritanopia (no blue cones)#A7F0EF0.036
Achromatopsia (no color)#E3E3E30.055

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #BBEAFC

    #BBEAFC

    oklch(91% 0.054 223.2)

  • #FFD8C8

    #FFD8C8

    oklch(91.1% 0.049 43.5)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #BBEAFC

    #BBEAFC

    oklch(91% 0.054 223.2)

  • #B8EDEB

    #B8EDEB

    oklch(90.9% 0.054 193.4)

  • #CDE4FF

    #CDE4FF

    oklch(91% 0.044 252.5)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #BBEAFC

    #BBEAFC

    oklch(91% 0.054 223.2)

  • #FFD5D8

    #FFD5D8

    oklch(90.9% 0.047 13.2)

  • #F8DDBA

    #F8DDBA

    oklch(91.1% 0.055 74.2)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #BBEAFC

    #BBEAFC

    oklch(91% 0.054 223.2)

  • #FCD4EB

    #FCD4EB

    oklch(91% 0.054 342.7)

  • #E7E4BA

    #E7E4BA

    oklch(91.1% 0.055 104.1)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #BBEAFC

    #BBEAFC

    oklch(91% 0.054 223.2)

  • #EED7FC

    #EED7FC

    oklch(90.9% 0.055 312.8)

  • #FFD8C8

    #FFD8C8

    oklch(91.1% 0.049 43.5)

  • #D3EAC5

    #D3EAC5

    oklch(91% 0.055 133.6)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #BBEAFC, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #BBEAFC in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.