#FFD8C8

Closest named color: Peach Puff (#FFDAB9). oklch(91.1% 0.049 43.5), rgb(255, 216, 200).

Aa

Black text reads best on this color (15.90:1).

About this color

#FFD8C8 is a very light, muted orange. In OKLCH its lightness is 91%, its chroma 0.049 and its hue 44°. Its hue sits on the warm side of the wheel. The nearest named color is Peach Puff (#FFDAB9), ΔE 0.022 away. Black text reads best on it, at 15.90:1.

Hue familyOranges
Lightnessvery light (91%)
Chromamuted (0.049)
Temperaturewarm
Nearest namePeach Puff (#FFDAB9)
Black text15.90:1
White text1.32:1

Values

HEX#FFD8C8
RGBrgb(255, 216, 200)
HSLhsl(17, 100%, 89%)
OKLCHoklch(91.1% 0.049 43.5)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #FFD8C8 1.32:1 Fails Lc -18.1 Dividers and decoration only
Black text on #FFD8C8 15.90:1 AAA Lc 87.8 Fine for body text
#FFD8C8 text on white 1.32:1 Fails Lc 15.8 Dividers and decoration only
#FFD8C8 text on black 15.90:1 AAA Lc -87.9 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 100.

  1. Step 50

    50

    #FBF4F1

    oklch(97.2% 0.009 44.9)

  2. Step 100

    100 (this color)

    #FFD8C8

    oklch(91.1% 0.049 43.5)

  3. Step 200

    200

    #EED2C7

    oklch(88.4% 0.035 42.7)

  4. Step 300

    300

    #E5B4A0

    oklch(80.9% 0.064 43.3)

  5. Step 400

    400

    #D58C6D

    oklch(70.7% 0.1 43.7)

  6. Step 500

    500

    #C96D45

    oklch(63.2% 0.129 43.4)

  7. Step 600

    600

    #B45324

    oklch(55.7% 0.139 43.8)

  8. Step 700

    700

    #9B4216

    oklch(49.1% 0.131 43.3)

  9. Step 800

    800

    #7E3716

    oklch(42.7% 0.108 43.1)

  10. Step 900

    900

    #653119

    oklch(37.7% 0.083 44.1)

  11. Step 950

    950

    #3C1D10

    oklch(27.1% 0.053 42.9)

Export this scale for Tailwind in the Tailwind colors tool

#FFD8C8 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#E2DBC70.041
Deuteranopia (no green cones)#EAE3C80.039
Tritanopia (no blue cones)#FFD2D40.026
Achromatopsia (no color)#E0E0E00.049

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #FFD8C8

    #FFD8C8

    oklch(91.1% 0.049 43.5)

  • #C0E9FA

    #C0E9FA

    oklch(91% 0.048 225)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #FFD8C8

    #FFD8C8

    oklch(91.1% 0.049 43.5)

  • #FFD6D8

    #FFD6D8

    oklch(91.1% 0.046 14.7)

  • #F6DDBF

    #F6DDBF

    oklch(91% 0.048 72.2)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #FFD8C8

    #FFD8C8

    oklch(91.1% 0.049 43.5)

  • #BDECEB

    #BDECEB

    oklch(91% 0.048 194.7)

  • #CEE4FF

    #CEE4FF

    oklch(91.1% 0.044 253.6)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #FFD8C8

    #FFD8C8

    oklch(91.1% 0.049 43.5)

  • #C5ECD9

    #C5ECD9

    oklch(91% 0.048 164.3)

  • #DDDEFF

    #DDDEFF

    oklch(91% 0.045 284.1)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #FFD8C8

    #FFD8C8

    oklch(91.1% 0.049 43.5)

  • #D5E9C8

    #D5E9C8

    oklch(91% 0.049 133)

  • #C0E9FA

    #C0E9FA

    oklch(91% 0.048 225)

  • #EDD9F9

    #EDD9F9

    oklch(91.1% 0.048 313)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #FFD8C8, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #FFD8C8 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.