#BBDBEC

Closest named color: Light Blue (#ADD8E6). oklch(87.4% 0.041 231), rgb(187, 219, 236).

Aa

Black text reads best on this color (14.45:1).

About this color

#BBDBEC is a light, muted blue. In OKLCH its lightness is 87%, its chroma 0.041 and its hue 231°. Its hue sits on the cool side of the wheel. The nearest named color is Light Blue (#ADD8E6), ΔE 0.021 away. Black text reads best on it, at 14.45:1.

Hue familyBlues
Lightnesslight (87%)
Chromamuted (0.041)
Temperaturecool
Nearest nameLight Blue (#ADD8E6)
Black text14.45:1
White text1.45:1

Values

HEX#BBDBEC
RGBrgb(187, 219, 236)
HSLhsl(201, 56%, 83%)
OKLCHoklch(87.4% 0.041 231)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #BBDBEC 1.45:1 Fails Lc -24.5 Dividers and decoration only
Black text on #BBDBEC 14.45:1 AAA Lc 82.2 Fine for body text
#BBDBEC text on white 1.45:1 Fails Lc 21.6 Dividers and decoration only
#BBDBEC text on black 14.45:1 AAA Lc -81.8 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F1F6F9

    oklch(97% 0.007 233.6)

  2. Step 100

    100

    #E0ECF2

    oklch(93.6% 0.015 229)

  3. Step 200

    200 (this color)

    #BBDBEC

    oklch(87.4% 0.041 231)

  4. Step 300

    300

    #9EC8DD

    oklch(81% 0.053 229.8)

  5. Step 400

    400

    #66AACC

    oklch(70.6% 0.085 231.4)

  6. Step 500

    500

    #3395BF

    oklch(63.2% 0.109 230.7)

  7. Step 600

    600

    #007EA9

    oklch(55.6% 0.112 231.2)

  8. Step 700

    700

    #006A8E

    oklch(49.1% 0.099 230.6)

  9. Step 800

    800

    #005775

    oklch(42.8% 0.086 230.3)

  10. Step 900

    900

    #0B4860

    oklch(37.8% 0.07 230.6)

  11. Step 950

    950

    #0A2A38

    oklch(26.9% 0.045 230.7)

Export this scale for Tailwind in the Tailwind colors tool

#BBDBEC with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D3D9ED0.030
Deuteranopia (no green cones)#CCD4EC0.027
Tritanopia (no blue cones)#ADE0E00.030
Achromatopsia (no color)#D6D6D60.041

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #BBDBEC

    #BBDBEC

    oklch(87.4% 0.041 231)

  • #EDCEBD

    #EDCEBD

    oklch(87.3% 0.042 50.6)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #BBDBEC

    #BBDBEC

    oklch(87.4% 0.041 231)

  • #B7DEE1

    #B7DEE1

    oklch(87.4% 0.041 202.2)

  • #C6D6F1

    #C6D6F1

    oklch(87.3% 0.041 260.9)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #BBDBEC

    #BBDBEC

    oklch(87.4% 0.041 231)

  • #F0CBCA

    #F0CBCA

    oklch(87.3% 0.042 19.8)

  • #E4D3B7

    #E4D3B7

    oklch(87.3% 0.042 80.3)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #BBDBEC

    #BBDBEC

    oklch(87.4% 0.041 231)

  • #ECCBD9

    #ECCBD9

    oklch(87.4% 0.041 350.5)

  • #D6D8BA

    #D6D8BA

    oklch(87.3% 0.04 110.3)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #BBDBEC

    #BBDBEC

    oklch(87.4% 0.041 231)

  • #E2CDE6

    #E2CDE6

    oklch(87.3% 0.041 320.8)

  • #EDCEBD

    #EDCEBD

    oklch(87.3% 0.042 50.6)

  • #C7DDC3

    #C7DDC3

    oklch(87.4% 0.042 140.8)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #BBDBEC, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #BBDBEC in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.