#BBD4CE

Closest named color: Celeste (#A8DADC). oklch(85% 0.028 179.6), rgb(187, 212, 206).

Aa

Black text reads best on this color (13.42:1).

About this color

#BBD4CE is a light close to neutral grey. In OKLCH its lightness is 85%, its chroma 0.028. It has too little chroma to lean warm or cool. The nearest named color is Celeste (#A8DADC), ΔE 0.027 away. Black text reads best on it, at 13.42:1.

Hue familyNeutrals
Lightnesslight (85%)
Chromaclose to neutral grey (0.028)
Temperatureneutral
Nearest nameCeleste (#A8DADC)
Black text13.42:1
White text1.56:1

Values

HEX#BBD4CE
RGBrgb(187, 212, 206)
HSLhsl(166, 23%, 78%)
OKLCHoklch(85% 0.028 179.6)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #BBD4CE 1.56:1 Fails Lc -29.2 Dividers and decoration only
Black text on #BBD4CE 13.42:1 AAA Lc 77.9 Fine for body text
#BBD4CE text on white 1.56:1 Fails Lc 25.8 Dividers and decoration only
#BBD4CE text on black 13.42:1 AAA Lc -77.2 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F2F6F5

    oklch(97% 0.004 179.7)

  2. Step 100

    100

    #E3ECEA

    oklch(93.6% 0.01 181.4)

  3. Step 200

    200 (this color)

    #BBD4CE

    oklch(85% 0.028 179.6)

  4. Step 300

    300

    #A9C9C1

    oklch(81% 0.036 178.5)

  5. Step 400

    400

    #79ADA2

    oklch(70.8% 0.057 179.9)

  6. Step 500

    500

    #53988B

    oklch(63% 0.073 180.2)

  7. Step 600

    600

    #348375

    oklch(55.7% 0.08 179.6)

  8. Step 700

    700

    #256E62

    oklch(49% 0.074 180.2)

  9. Step 800

    800

    #215A50

    oklch(42.7% 0.062 179.7)

  10. Step 900

    900

    #214A42

    oklch(37.7% 0.048 179.1)

  11. Step 950

    950

    #142B27

    oklch(26.9% 0.03 181.4)

Export this scale for Tailwind in the Tailwind colors tool

#BBD4CE with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D2D1CE0.030
Deuteranopia (no green cones)#CDCDCE0.028
Tritanopia (no blue cones)#B5D5D20.008
Achromatopsia (no color)#CFCFCF0.028

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #BBD4CE

    #BBD4CE

    oklch(85% 0.028 179.6)

  • #DEC6CD

    #DEC6CD

    oklch(84.9% 0.029 358.1)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #BBD4CE

    #BBD4CE

    oklch(85% 0.028 179.6)

  • #C2D3C4

    #C2D3C4

    oklch(85% 0.028 148.8)

  • #BAD3D8

    #BAD3D8

    oklch(85% 0.028 211.1)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #BBD4CE

    #BBD4CE

    oklch(85% 0.028 179.6)

  • #D9C7D7

    #D9C7D7

    oklch(84.9% 0.029 329.3)

  • #DFC7C3

    #DFC7C3

    oklch(84.9% 0.028 29)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #BBD4CE

    #BBD4CE

    oklch(85% 0.028 179.6)

  • #D0CADE

    #D0CADE

    oklch(85% 0.028 299.5)

  • #DCCABC

    #DCCABC

    oklch(85% 0.028 60.3)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #BBD4CE

    #BBD4CE

    oklch(85% 0.028 179.6)

  • #C6CDE1

    #C6CDE1

    oklch(84.9% 0.029 270.4)

  • #DEC6CD

    #DEC6CD

    oklch(84.9% 0.029 358.1)

  • #D5CDB9

    #D5CDB9

    oklch(84.9% 0.029 88.8)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #BBD4CE, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #BBD4CE in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.