#BBD2DE

Closest named color: Light Blue (#ADD8E6). oklch(85% 0.03 230.4), rgb(187, 210, 222).

Aa

Black text reads best on this color (13.38:1).

About this color

#BBD2DE is a light close to neutral grey. In OKLCH its lightness is 85%, its chroma 0.030. It has too little chroma to lean warm or cool. The nearest named color is Light Blue (#ADD8E6), ΔE 0.021 away. Black text reads best on it, at 13.38:1.

Hue familyNeutrals
Lightnesslight (85%)
Chromaclose to neutral grey (0.030)
Temperatureneutral
Nearest nameLight Blue (#ADD8E6)
Black text13.38:1
White text1.56:1

Values

HEX#BBD2DE
RGBrgb(187, 210, 222)
HSLhsl(201, 35%, 80%)
OKLCHoklch(85% 0.03 230.4)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #BBD2DE 1.56:1 Fails Lc -29.4 Dividers and decoration only
Black text on #BBD2DE 13.38:1 AAA Lc 77.8 Fine for body text
#BBD2DE text on white 1.56:1 Fails Lc 26.0 Dividers and decoration only
#BBD2DE text on black 13.38:1 AAA Lc -77.1 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F2F6F8

    oklch(97.1% 0.005 228.8)

  2. Step 100

    100

    #E3EBF0

    oklch(93.5% 0.011 234.8)

  3. Step 200

    200 (this color)

    #BBD2DE

    oklch(85% 0.03 230.4)

  4. Step 300

    300

    #A8C6D5

    oklch(80.9% 0.039 229.5)

  5. Step 400

    400

    #79A8C0

    oklch(70.7% 0.061 230.9)

  6. Step 500

    500

    #5492B0

    oklch(63% 0.078 230.8)

  7. Step 600

    600

    #367C9C

    oklch(55.5% 0.085 230.9)

  8. Step 700

    700

    #276985

    oklch(49.2% 0.079 229.7)

  9. Step 800

    800

    #22556C

    oklch(42.6% 0.066 230.6)

  10. Step 900

    900

    #224758

    oklch(37.8% 0.051 230)

  11. Step 950

    950

    #152933

    oklch(26.9% 0.032 231.4)

Export this scale for Tailwind in the Tailwind colors tool

#BBD2DE with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#CCD1DF0.022
Deuteranopia (no green cones)#C7CDDE0.019
Tritanopia (no blue cones)#B2D5D60.020
Achromatopsia (no color)#CECECE0.030

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #BBD2DE

    #BBD2DE

    oklch(85% 0.03 230.4)

  • #DFC9BD

    #DFC9BD

    oklch(85.1% 0.03 50.6)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #BBD2DE

    #BBD2DE

    oklch(85% 0.03 230.4)

  • #B8D4D6

    #B8D4D6

    oklch(85% 0.03 201.9)

  • #C3CFE2

    #C3CFE2

    oklch(85.1% 0.03 259.6)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #BBD2DE

    #BBD2DE

    oklch(85% 0.03 230.4)

  • #E1C7C6

    #E1C7C6

    oklch(85.1% 0.029 20.4)

  • #D8CCB8

    #D8CCB8

    oklch(85% 0.03 80.6)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #BBD2DE

    #BBD2DE

    oklch(85% 0.03 230.4)

  • #DEC6D0

    #DEC6D0

    oklch(84.9% 0.03 350.6)

  • #CED0BA

    #CED0BA

    oklch(85% 0.03 111.2)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #BBD2DE

    #BBD2DE

    oklch(85% 0.03 230.4)

  • #D7C8DA

    #D7C8DA

    oklch(85% 0.03 320.6)

  • #DFC9BD

    #DFC9BD

    oklch(85.1% 0.03 50.6)

  • #C4D3C1

    #C4D3C1

    oklch(85% 0.029 140.5)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #BBD2DE, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #BBD2DE in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.