#BBAC2D

Closest named color: Muddy Yellow (#BFAC05). oklch(73.6% 0.14 102.3), rgb(187, 172, 45).

Aa

Black text reads best on this color (9.05:1).

About this color

#BBAC2D is a medium-light, vivid yellow. In OKLCH its lightness is 74%, its chroma 0.140 and its hue 102°. Its hue sits on the warm side of the wheel. The nearest named color is Muddy Yellow (#BFAC05), ΔE 0.013 away. Black text reads best on it, at 9.05:1.

Hue familyYellows
Lightnessmedium-light (74%)
Chromavivid (0.140)
Temperaturewarm
Nearest nameMuddy Yellow (#BFAC05)
Black text9.05:1
White text2.31:1

Values

HEX#BBAC2D
RGBrgb(187, 172, 45)
HSLhsl(54, 61%, 45%)
OKLCHoklch(73.6% 0.14 102.3)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #BBAC2D 2.31:1 Fails Lc -50.5 Large or bold text, headings
Black text on #BBAC2D 9.05:1 AAA Lc 58.4 Large or bold text, headings
#BBAC2D text on white 2.31:1 Fails Lc 45.6 Large or bold text, headings
#BBAC2D text on black 9.05:1 AAA Lc -56.5 Large or bold text, headings

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 400.

  1. Step 50

    50

    #F7F6ED

    oklch(97.1% 0.012 101.5)

  2. Step 100

    100

    #EDEBD8

    oklch(93.7% 0.025 102)

  3. Step 200

    200

    #DFDBB6

    oklch(88.5% 0.049 102.2)

  4. Step 300

    300

    #CBC380

    oklch(80.8% 0.087 102.3)

  5. Step 400

    400 (this color)

    #BBAC2D

    oklch(73.6% 0.14 102.3)

  6. Step 500

    500

    #9A8B00

    oklch(63% 0.132 101.8)

  7. Step 600

    600

    #817500

    oklch(55.6% 0.117 102.3)

  8. Step 700

    700

    #6C6200

    oklch(49% 0.103 102.5)

  9. Step 800

    800

    #595000

    oklch(42.7% 0.089 102)

  10. Step 900

    900

    #4A4300

    oklch(37.8% 0.079 102.7)

  11. Step 950

    950

    #2C2700

    oklch(27% 0.057 102.1)

Export this scale for Tailwind in the Tailwind colors tool

#BBAC2D with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#BCA7120.014
Deuteranopia (no green cones)#C1AD360.012
Tritanopia (no blue cones)#CA9F940.130
Achromatopsia (no color)#AAAAAA0.140

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #BBAC2D

    #BBAC2D

    oklch(73.6% 0.14 102.3)

  • #9D9DFF

    #9D9DFF

    oklch(73.6% 0.14 282.4)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #BBAC2D

    #BBAC2D

    oklch(73.6% 0.14 102.3)

  • #DF9931

    #DF9931

    oklch(73.5% 0.141 72.1)

  • #87BC5A

    #87BC5A

    oklch(73.6% 0.141 132.4)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #BBAC2D

    #BBAC2D

    oklch(73.6% 0.14 102.3)

  • #63ADFF

    #63ADFF

    oklch(73.5% 0.141 252.4)

  • #C78EE9

    #C78EE9

    oklch(73.6% 0.14 312.1)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #BBAC2D

    #BBAC2D

    oklch(73.6% 0.14 102.3)

  • #00BBE7

    #00BBE7

    oklch(73.5% 0.137 222.7)

  • #E584C2

    #E584C2

    oklch(73.6% 0.14 342.2)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #BBAC2D

    #BBAC2D

    oklch(73.6% 0.14 102.3)

  • #00C2BE

    #00C2BE

    oklch(73.6% 0.126 192.1)

  • #9D9DFF

    #9D9DFF

    oklch(73.6% 0.14 282.4)

  • #F48191

    #F48191

    oklch(73.5% 0.141 12.4)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #BBAC2D, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #BBAC2D in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.