#BADDF0

Closest named color: Powder Blue (#B0E0E6). oklch(87.8% 0.045 231.7), rgb(186, 221, 240).

Aa

Black text reads best on this color (14.68:1).

About this color

#BADDF0 is a light, muted blue. In OKLCH its lightness is 88%, its chroma 0.045 and its hue 232°. Its hue sits on the cool side of the wheel. The nearest named color is Powder Blue (#B0E0E6), ΔE 0.022 away. Black text reads best on it, at 14.68:1.

Hue familyBlues
Lightnesslight (88%)
Chromamuted (0.045)
Temperaturecool
Nearest namePowder Blue (#B0E0E6)
Black text14.68:1
White text1.42:1

Values

HEX#BADDF0
RGBrgb(186, 221, 240)
HSLhsl(201, 64%, 84%)
OKLCHoklch(87.8% 0.045 231.7)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #BADDF0 1.42:1 Fails Lc -23.5 Dividers and decoration only
Black text on #BADDF0 14.68:1 AAA Lc 83.1 Fine for body text
#BADDF0 text on white 1.42:1 Fails Lc 20.6 Dividers and decoration only
#BADDF0 text on black 14.68:1 AAA Lc -82.8 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F1F6FA

    oklch(97.1% 0.008 241.7)

  2. Step 100

    100

    #DFECF3

    oklch(93.5% 0.017 230.9)

  3. Step 200

    200 (this color)

    #BADDF0

    oklch(87.8% 0.045 231.7)

  4. Step 300

    300

    #9BC8E0

    oklch(80.9% 0.058 231.7)

  5. Step 400

    400

    #5FABD1

    oklch(70.7% 0.094 231.9)

  6. Step 500

    500

    #2295C5

    oklch(63.1% 0.12 232.1)

  7. Step 600

    600

    #007EA9

    oklch(55.6% 0.112 231.2)

  8. Step 700

    700

    #006A8F

    oklch(49.2% 0.1 231.3)

  9. Step 800

    800

    #005676

    oklch(42.6% 0.087 232.3)

  10. Step 900

    900

    #004863

    oklch(37.7% 0.077 231.8)

  11. Step 950

    950

    #062A3A

    oklch(26.9% 0.049 232.2)

Export this scale for Tailwind in the Tailwind colors tool

#BADDF0 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D4DBF10.033
Deuteranopia (no green cones)#CCD5F00.029
Tritanopia (no blue cones)#ABE2E30.032
Achromatopsia (no color)#D8D8D80.045

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #BADDF0

    #BADDF0

    oklch(87.8% 0.045 231.7)

  • #F0CFBC

    #F0CFBC

    oklch(87.7% 0.045 51.8)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #BADDF0

    #BADDF0

    oklch(87.8% 0.045 231.7)

  • #B5E0E4

    #B5E0E4

    oklch(87.8% 0.045 203.4)

  • #C7D8F6

    #C7D8F6

    oklch(87.9% 0.045 261.9)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #BADDF0

    #BADDF0

    oklch(87.8% 0.045 231.7)

  • #F4CCCA

    #F4CCCA

    oklch(87.9% 0.045 21.4)

  • #E6D5B6

    #E6D5B6

    oklch(87.9% 0.045 82.6)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #BADDF0

    #BADDF0

    oklch(87.8% 0.045 231.7)

  • #F0CBDA

    #F0CBDA

    oklch(87.8% 0.046 351.7)

  • #D7DAB9

    #D7DAB9

    oklch(87.7% 0.044 111.5)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #BADDF0

    #BADDF0

    oklch(87.8% 0.045 231.7)

  • #E6CEE9

    #E6CEE9

    oklch(87.9% 0.045 322.5)

  • #F0CFBC

    #F0CFBC

    oklch(87.7% 0.045 51.8)

  • #C7DFC3

    #C7DFC3

    oklch(87.8% 0.046 141.2)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #BADDF0, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #BADDF0 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.