#BADDDF

Closest named color: Powder Blue (#B0E0E6). oklch(87.3% 0.037 200.8), rgb(186, 221, 223).

Aa

Black text reads best on this color (14.49:1).

About this color

#BADDDF is a light, muted teal or cyan. In OKLCH its lightness is 87%, its chroma 0.037 and its hue 201°. Its hue sits on the cool side of the wheel. The nearest named color is Powder Blue (#B0E0E6), ΔE 0.014 away. Black text reads best on it, at 14.49:1.

Hue familyTeals and cyans
Lightnesslight (87%)
Chromamuted (0.037)
Temperaturecool
Nearest namePowder Blue (#B0E0E6)
Black text14.49:1
White text1.44:1

Values

HEX#BADDDF
RGBrgb(186, 221, 223)
HSLhsl(183, 37%, 80%)
OKLCHoklch(87.3% 0.037 200.8)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #BADDDF 1.44:1 Fails Lc -24.3 Dividers and decoration only
Black text on #BADDDF 14.49:1 AAA Lc 82.3 Fine for body text
#BADDDF text on white 1.44:1 Fails Lc 21.4 Dividers and decoration only
#BADDDF text on black 14.49:1 AAA Lc -81.9 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F1F7F7

    oklch(97.2% 0.006 197.1)

  2. Step 100

    100

    #E0EDED

    oklch(93.6% 0.014 196.9)

  3. Step 200

    200 (this color)

    #BADDDF

    oklch(87.3% 0.037 200.8)

  4. Step 300

    300

    #9DCACD

    oklch(80.8% 0.047 201.3)

  5. Step 400

    400

    #63AFB4

    oklch(70.7% 0.076 201.1)

  6. Step 500

    500

    #299BA1

    oklch(63.1% 0.097 200.3)

  7. Step 600

    600

    #00838A

    oklch(55.5% 0.094 201.4)

  8. Step 700

    700

    #006E74

    oklch(49% 0.083 201.4)

  9. Step 800

    800

    #005B5F

    oklch(42.8% 0.073 200)

  10. Step 900

    900

    #024B4F

    oklch(37.6% 0.063 201)

  11. Step 950

    950

    #082C2E

    oklch(26.9% 0.04 200.4)

Export this scale for Tailwind in the Tailwind colors tool

#BADDDF with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D8DADF0.038
Deuteranopia (no green cones)#D1D4DF0.036
Tritanopia (no blue cones)#AFE0DD0.015
Achromatopsia (no color)#D6D6D60.037

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #BADDDF

    #BADDDF

    oklch(87.3% 0.037 200.8)

  • #EDCCCB

    #EDCCCB

    oklch(87.3% 0.037 20)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #BADDDF

    #BADDDF

    oklch(87.3% 0.037 200.8)

  • #BEDED2

    #BEDED2

    oklch(87.4% 0.038 170.8)

  • #BEDAE9

    #BEDAE9

    oklch(87.2% 0.036 231.2)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #BADDDF

    #BADDDF

    oklch(87.3% 0.037 200.8)

  • #E9CCD8

    #E9CCD8

    oklch(87.3% 0.036 351)

  • #EACFC0

    #EACFC0

    oklch(87.3% 0.037 51)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #BADDDF

    #BADDDF

    oklch(87.3% 0.037 200.8)

  • #E1CEE4

    #E1CEE4

    oklch(87.4% 0.036 321.6)

  • #E2D3BB

    #E2D3BB

    oklch(87.3% 0.036 79.7)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #BADDDF

    #BADDDF

    oklch(87.3% 0.037 200.8)

  • #D5D2EC

    #D5D2EC

    oklch(87.4% 0.036 290.9)

  • #EDCCCB

    #EDCCCB

    oklch(87.3% 0.037 20)

  • #D6D8BC

    #D6D8BC

    oklch(87.3% 0.038 110.5)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #BADDDF, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #BADDDF in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.