#BADDD5

Closest named color: Powder Blue (#B0E0E6). oklch(87% 0.038 180), rgb(186, 221, 213).

Aa

Black text reads best on this color (14.39:1).

About this color

#BADDD5 is a light, muted teal or cyan. In OKLCH its lightness is 87%, its chroma 0.038 and its hue 180°. Its hue sits on the cool side of the wheel. The nearest named color is Powder Blue (#B0E0E6), ΔE 0.023 away. Black text reads best on it, at 14.39:1.

Hue familyTeals and cyans
Lightnesslight (87%)
Chromamuted (0.038)
Temperaturecool
Nearest namePowder Blue (#B0E0E6)
Black text14.39:1
White text1.45:1

Values

HEX#BADDD5
RGBrgb(186, 221, 213)
HSLhsl(166, 34%, 80%)
OKLCHoklch(87% 0.038 180)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #BADDD5 1.45:1 Fails Lc -24.8 Dividers and decoration only
Black text on #BADDD5 14.39:1 AAA Lc 81.9 Fine for body text
#BADDD5 text on white 1.45:1 Fails Lc 21.8 Dividers and decoration only
#BADDD5 text on black 14.39:1 AAA Lc -81.5 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F1F7F5

    oklch(97.1% 0.007 174.4)

  2. Step 100

    100

    #E0EDEA

    oklch(93.6% 0.014 180.7)

  3. Step 200

    200 (this color)

    #BADDD5

    oklch(87% 0.038 180)

  4. Step 300

    300

    #9FCCC2

    oklch(81% 0.049 179.9)

  5. Step 400

    400

    #65B1A2

    oklch(70.7% 0.079 179.7)

  6. Step 500

    500

    #2F9D8C

    oklch(63.1% 0.101 180.4)

  7. Step 600

    600

    #008675

    oklch(55.5% 0.101 179.7)

  8. Step 700

    700

    #007163

    oklch(49.2% 0.089 180.3)

  9. Step 800

    800

    #005D51

    oklch(42.9% 0.078 180)

  10. Step 900

    900

    #064D43

    oklch(37.8% 0.066 179.9)

  11. Step 950

    950

    #092D27

    oklch(27% 0.042 179.7)

Export this scale for Tailwind in the Tailwind colors tool

#BADDD5 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#DAD9D50.041
Deuteranopia (no green cones)#D3D4D60.038
Tritanopia (no blue cones)#B1DEDA0.011
Achromatopsia (no color)#D6D6D60.039

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #BADDD5

    #BADDD5

    oklch(87% 0.038 180)

  • #EBCAD3

    #EBCAD3

    oklch(86.9% 0.039 359.6)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #BADDD5

    #BADDD5

    oklch(87% 0.038 180)

  • #C3DCC7

    #C3DCC7

    oklch(87% 0.039 150)

  • #B8DCE2

    #B8DCE2

    oklch(87% 0.039 208.8)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #BADDD5

    #BADDD5

    oklch(87% 0.038 180)

  • #E3CCE0

    #E3CCE0

    oklch(87% 0.037 330.1)

  • #EDCBC5

    #EDCBC5

    oklch(86.9% 0.039 29.7)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #BADDD5

    #BADDD5

    oklch(87% 0.038 180)

  • #D8CFEA

    #D8CFEA

    oklch(87% 0.038 300.8)

  • #E8CFBC

    #E8CFBC

    oklch(87% 0.038 59.5)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #BADDD5

    #BADDD5

    oklch(87% 0.038 180)

  • #CAD4EE

    #CAD4EE

    oklch(87% 0.038 268.9)

  • #EBCAD3

    #EBCAD3

    oklch(86.9% 0.039 359.6)

  • #DED4B8

    #DED4B8

    oklch(87.1% 0.039 90.7)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #BADDD5, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #BADDD5 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.