#BADDCC

Closest named color: Celeste (#A8DADC). oklch(86.7% 0.044 164.5), rgb(186, 221, 204).

Aa

Black text reads best on this color (14.30:1).

About this color

#BADDCC is a light, muted green. In OKLCH its lightness is 87%, its chroma 0.044 and its hue 164°. Its hue sits between the warm and cool halves of the wheel. The nearest named color is Celeste (#A8DADC), ΔE 0.032 away. Black text reads best on it, at 14.30:1.

Hue familyGreens
Lightnesslight (87%)
Chromamuted (0.044)
Temperaturein between
Nearest nameCeleste (#A8DADC)
Black text14.30:1
White text1.46:1

Values

HEX#BADDCC
RGBrgb(186, 221, 204)
HSLhsl(151, 34%, 80%)
OKLCHoklch(86.7% 0.044 164.5)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #BADDCC 1.46:1 Fails Lc -25.2 Dividers and decoration only
Black text on #BADDCC 14.30:1 AAA Lc 81.5 Fine for body text
#BADDCC text on white 1.46:1 Fails Lc 22.2 Dividers and decoration only
#BADDCC text on black 14.30:1 AAA Lc -81.1 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F1F7F4

    oklch(97.1% 0.007 164.9)

  2. Step 100

    100

    #E1EDE7

    oklch(93.5% 0.015 164.7)

  3. Step 200

    200 (this color)

    #BADDCC

    oklch(86.7% 0.044 164.5)

  4. Step 300

    300

    #A0CDB7

    oklch(81% 0.057 163.7)

  5. Step 400

    400

    #67B392

    oklch(70.8% 0.091 164.3)

  6. Step 500

    500

    #349F77

    oklch(63.1% 0.115 164.3)

  7. Step 600

    600

    #008861

    oklch(55.5% 0.117 164.6)

  8. Step 700

    700

    #007351

    oklch(49.2% 0.104 164.3)

  9. Step 800

    800

    #005E42

    oklch(42.7% 0.09 164.7)

  10. Step 900

    900

    #0A4E37

    oklch(37.8% 0.075 164.3)

  11. Step 950

    950

    #0B2E20

    oklch(27.1% 0.048 163.3)

Export this scale for Tailwind in the Tailwind colors tool

#BADDCC with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#DCD8CB0.044
Deuteranopia (no green cones)#D5D3CD0.042
Tritanopia (no blue cones)#B3DDD80.018
Achromatopsia (no color)#D5D5D50.044

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #BADDCC

    #BADDCC

    oklch(86.7% 0.044 164.5)

  • #E9C9DA

    #E9C9DA

    oklch(86.8% 0.042 344.7)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #BADDCC

    #BADDCC

    oklch(86.7% 0.044 164.5)

  • #C8DABE

    #C8DABE

    oklch(86.7% 0.043 134.3)

  • #B3DDDC

    #B3DDDC

    oklch(86.7% 0.044 194.6)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #BADDCC

    #BADDCC

    oklch(86.7% 0.044 164.5)

  • #DECBE8

    #DECBE8

    oklch(86.7% 0.044 314.1)

  • #EFC8CA

    #EFC8CA

    oklch(86.7% 0.044 14.6)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #BADDCC

    #BADDCC

    oklch(86.7% 0.044 164.5)

  • #CFD0F0

    #CFD0F0

    oklch(86.7% 0.044 284)

  • #EDCBBC

    #EDCBBC

    oklch(86.7% 0.044 45.2)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #BADDCC

    #BADDCC

    oklch(86.7% 0.044 164.5)

  • #C0D6F0

    #C0D6F0

    oklch(86.8% 0.043 252.7)

  • #E9C9DA

    #E9C9DA

    oklch(86.8% 0.042 344.7)

  • #E5D0B4

    #E5D0B4

    oklch(86.8% 0.044 75)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #BADDCC, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #BADDCC in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.