#BADCD1

Closest named color: Celeste (#A8DADC). oklch(86.7% 0.039 173.8), rgb(186, 220, 209).

Aa

Black text reads best on this color (14.24:1).

About this color

#BADCD1 is a light, muted teal or cyan. In OKLCH its lightness is 87%, its chroma 0.039 and its hue 174°. Its hue sits on the cool side of the wheel. The nearest named color is Celeste (#A8DADC), ΔE 0.027 away. Black text reads best on it, at 14.24:1.

Hue familyTeals and cyans
Lightnesslight (87%)
Chromamuted (0.039)
Temperaturecool
Nearest nameCeleste (#A8DADC)
Black text14.24:1
White text1.47:1

Values

HEX#BADCD1
RGBrgb(186, 220, 209)
HSLhsl(161, 33%, 80%)
OKLCHoklch(86.7% 0.039 173.8)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #BADCD1 1.47:1 Fails Lc -25.5 Dividers and decoration only
Black text on #BADCD1 14.24:1 AAA Lc 81.3 Fine for body text
#BADCD1 text on white 1.47:1 Fails Lc 22.4 Dividers and decoration only
#BADCD1 text on black 14.24:1 AAA Lc -80.9 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F1F7F5

    oklch(97.1% 0.007 174.4)

  2. Step 100

    100

    #E1EDE9

    oklch(93.6% 0.014 174.2)

  3. Step 200

    200 (this color)

    #BADCD1

    oklch(86.7% 0.039 173.8)

  4. Step 300

    300

    #A0CCBE

    oklch(81% 0.05 173.6)

  5. Step 400

    400

    #68B19D

    oklch(70.7% 0.08 174.4)

  6. Step 500

    500

    #359D84

    oklch(63% 0.102 173.7)

  7. Step 600

    600

    #00876E

    oklch(55.6% 0.106 173.6)

  8. Step 700

    700

    #00725C

    oklch(49.2% 0.094 173.1)

  9. Step 800

    800

    #005D4B

    oklch(42.7% 0.081 173.5)

  10. Step 900

    900

    #0C4D3F

    oklch(37.7% 0.067 174.1)

  11. Step 950

    950

    #0B2D25

    oklch(27% 0.042 174.6)

Export this scale for Tailwind in the Tailwind colors tool

#BADCD1 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D9D7D10.041
Deuteranopia (no green cones)#D3D3D20.038
Tritanopia (no blue cones)#B2DDD90.013
Achromatopsia (no color)#D5D5D50.039

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #BADCD1

    #BADCD1

    oklch(86.7% 0.039 173.8)

  • #E9C9D5

    #E9C9D5

    oklch(86.6% 0.039 353.3)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #BADCD1

    #BADCD1

    oklch(86.7% 0.039 173.8)

  • #C5DAC3

    #C5DAC3

    oklch(86.6% 0.039 142.8)

  • #B6DBDF

    #B6DBDF

    oklch(86.6% 0.039 204.5)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #BADCD1

    #BADCD1

    oklch(86.7% 0.039 173.8)

  • #E0CBE2

    #E0CBE2

    oklch(86.6% 0.039 323.2)

  • #ECCAC7

    #ECCAC7

    oklch(86.7% 0.039 23.9)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #BADCD1

    #BADCD1

    oklch(86.7% 0.039 173.8)

  • #D4CFEB

    #D4CFEB

    oklch(86.7% 0.039 293.8)

  • #E9CDBC

    #E9CDBC

    oklch(86.7% 0.039 53.3)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #BADCD1

    #BADCD1

    oklch(86.7% 0.039 173.8)

  • #C6D4EE

    #C6D4EE

    oklch(86.8% 0.039 262.9)

  • #E9C9D5

    #E9C9D5

    oklch(86.6% 0.039 353.3)

  • #DFD2B7

    #DFD2B7

    oklch(86.7% 0.039 85.3)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #BADCD1, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #BADCD1 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.