#BADACA

Closest named color: Celeste (#A8DADC). oklch(86.1% 0.04 163.8), rgb(186, 218, 202).

Aa

Black text reads best on this color (13.96:1).

About this color

#BADACA is a light, muted green. In OKLCH its lightness is 86%, its chroma 0.040 and its hue 164°. Its hue sits between the warm and cool halves of the wheel. The nearest named color is Celeste (#A8DADC), ΔE 0.031 away. Black text reads best on it, at 13.96:1.

Hue familyGreens
Lightnesslight (86%)
Chromamuted (0.040)
Temperaturein between
Nearest nameCeleste (#A8DADC)
Black text13.96:1
White text1.50:1

Values

HEX#BADACA
RGBrgb(186, 218, 202)
HSLhsl(150, 30%, 79%)
OKLCHoklch(86.1% 0.04 163.8)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #BADACA 1.50:1 Fails Lc -26.7 Dividers and decoration only
Black text on #BADACA 13.96:1 AAA Lc 80.2 Fine for body text
#BADACA text on white 1.50:1 Fails Lc 23.5 Dividers and decoration only
#BADACA text on black 13.96:1 AAA Lc -79.6 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F1F7F4

    oklch(97.1% 0.007 164.9)

  2. Step 100

    100

    #E1EDE7

    oklch(93.5% 0.015 164.7)

  3. Step 200

    200 (this color)

    #BADACA

    oklch(86.1% 0.04 163.8)

  4. Step 300

    300

    #A3CCB8

    oklch(81% 0.052 164)

  5. Step 400

    400

    #6DB193

    oklch(70.6% 0.083 164.4)

  6. Step 500

    500

    #409D78

    oklch(63% 0.105 164.1)

  7. Step 600

    600

    #0E8861

    oklch(55.6% 0.115 164.1)

  8. Step 700

    700

    #007350

    oklch(49.2% 0.105 163.6)

  9. Step 800

    800

    #065E41

    oklch(42.7% 0.09 163.4)

  10. Step 900

    900

    #144D37

    oklch(37.7% 0.07 163.4)

  11. Step 950

    950

    #0E2D21

    oklch(27% 0.043 165.1)

Export this scale for Tailwind in the Tailwind colors tool

#BADACA with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D9D5C90.041
Deuteranopia (no green cones)#D3D1CB0.039
Tritanopia (no blue cones)#B4DAD50.016
Achromatopsia (no color)#D3D3D30.041

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #BADACA

    #BADACA

    oklch(86.1% 0.04 163.8)

  • #E5C7D8

    #E5C7D8

    oklch(86% 0.04 342.9)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #BADACA

    #BADACA

    oklch(86.1% 0.04 163.8)

  • #C7D7BD

    #C7D7BD

    oklch(86% 0.039 133.3)

  • #B4DAD9

    #B4DAD9

    oklch(86.1% 0.04 194.5)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #BADACA

    #BADACA

    oklch(86.1% 0.04 163.8)

  • #DBCAE4

    #DBCAE4

    oklch(86.1% 0.04 314.1)

  • #EBC7C9

    #EBC7C9

    oklch(86.1% 0.041 14.2)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #BADACA

    #BADACA

    oklch(86.1% 0.04 163.8)

  • #CDCEEC

    #CDCEEC

    oklch(86% 0.041 284)

  • #E9C9BC

    #E9C9BC

    oklch(86% 0.041 43.4)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #BADACA

    #BADACA

    oklch(86.1% 0.04 163.8)

  • #BFD3EC

    #BFD3EC

    oklch(86% 0.041 254.1)

  • #E5C7D8

    #E5C7D8

    oklch(86% 0.04 342.9)

  • #E2CEB5

    #E2CEB5

    oklch(86.1% 0.04 73.4)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #BADACA, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #BADACA in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.