#BAD4D0

Closest named color: Celeste (#A8DADC). oklch(85% 0.028 185.5), rgb(186, 212, 208).

Aa

Black text reads best on this color (13.41:1).

About this color

#BAD4D0 is a light close to neutral grey. In OKLCH its lightness is 85%, its chroma 0.028. It has too little chroma to lean warm or cool. The nearest named color is Celeste (#A8DADC), ΔE 0.026 away. Black text reads best on it, at 13.41:1.

Hue familyNeutrals
Lightnesslight (85%)
Chromaclose to neutral grey (0.028)
Temperatureneutral
Nearest nameCeleste (#A8DADC)
Black text13.41:1
White text1.56:1

Values

HEX#BAD4D0
RGBrgb(186, 212, 208)
HSLhsl(171, 23%, 78%)
OKLCHoklch(85% 0.028 185.5)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #BAD4D0 1.56:1 Fails Lc -29.2 Dividers and decoration only
Black text on #BAD4D0 13.41:1 AAA Lc 77.9 Fine for body text
#BAD4D0 text on white 1.56:1 Fails Lc 25.8 Dividers and decoration only
#BAD4D0 text on black 13.41:1 AAA Lc -77.2 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F2F6F6

    oklch(97% 0.004 197.1)

  2. Step 100

    100

    #E3ECEB

    oklch(93.6% 0.01 189.1)

  3. Step 200

    200 (this color)

    #BAD4D0

    oklch(85% 0.028 185.5)

  4. Step 300

    300

    #A7C9C4

    oklch(81% 0.037 185.6)

  5. Step 400

    400

    #76ADA6

    oklch(70.7% 0.059 186)

  6. Step 500

    500

    #4F9890

    oklch(63% 0.074 186.2)

  7. Step 600

    600

    #2F837A

    oklch(55.7% 0.081 185.3)

  8. Step 700

    700

    #206E67

    oklch(49% 0.075 186.4)

  9. Step 800

    800

    #1D5A54

    oklch(42.7% 0.062 186)

  10. Step 900

    900

    #1F4A45

    oklch(37.7% 0.049 185.3)

  11. Step 950

    950

    #132B28

    oklch(26.8% 0.031 185.1)

Export this scale for Tailwind in the Tailwind colors tool

#BAD4D0 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D1D1D00.030
Deuteranopia (no green cones)#CCCDD00.028
Tritanopia (no blue cones)#B3D5D30.009
Achromatopsia (no color)#CFCFCF0.029

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #BAD4D0

    #BAD4D0

    oklch(85% 0.028 185.5)

  • #DFC6CB

    #DFC6CB

    oklch(84.9% 0.029 4.1)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #BAD4D0

    #BAD4D0

    oklch(85% 0.028 185.5)

  • #C0D3C6

    #C0D3C6

    oklch(84.9% 0.027 155.9)

  • #BAD3D9

    #BAD3D9

    oklch(85% 0.028 213.8)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #BAD4D0

    #BAD4D0

    oklch(85% 0.028 185.5)

  • #DAC7D5

    #DAC7D5

    oklch(84.9% 0.028 335)

  • #DFC8C1

    #DFC8C1

    oklch(85% 0.028 37.6)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #BAD4D0

    #BAD4D0

    oklch(85% 0.028 185.5)

  • #D2C9DD

    #D2C9DD

    oklch(84.9% 0.029 306)

  • #DBCABB

    #DBCABB

    oklch(84.9% 0.028 63.9)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #BAD4D0

    #BAD4D0

    oklch(85% 0.028 185.5)

  • #C8CDE1

    #C8CDE1

    oklch(85.1% 0.028 274.6)

  • #DFC6CB

    #DFC6CB

    oklch(84.9% 0.029 4.1)

  • #D3CEB9

    #D3CEB9

    oklch(85% 0.029 95.9)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #BAD4D0, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #BAD4D0 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.