#BAD2D4

Closest named color: Celeste (#A8DADC). oklch(84.7% 0.026 202.8), rgb(186, 210, 212).

Aa

Black text reads best on this color (13.25:1).

About this color

#BAD2D4 is a light close to neutral grey. In OKLCH its lightness is 85%, its chroma 0.026. It has too little chroma to lean warm or cool. The nearest named color is Celeste (#A8DADC), ΔE 0.027 away. Black text reads best on it, at 13.25:1.

Hue familyNeutrals
Lightnesslight (85%)
Chromaclose to neutral grey (0.026)
Temperatureneutral
Nearest nameCeleste (#A8DADC)
Black text13.25:1
White text1.58:1

Values

HEX#BAD2D4
RGBrgb(186, 210, 212)
HSLhsl(185, 23%, 78%)
OKLCHoklch(84.7% 0.026 202.8)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #BAD2D4 1.58:1 Fails Lc -30.0 Dividers and decoration only
Black text on #BAD2D4 13.25:1 AAA Lc 77.3 Fine for body text
#BAD2D4 text on white 1.58:1 Fails Lc 26.5 Dividers and decoration only
#BAD2D4 text on black 13.25:1 AAA Lc -76.5 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 300.

  1. Step 50

    50

    #F3F6F6

    oklch(97.1% 0.003 197.1)

  2. Step 100

    100

    #E4EBEC

    oklch(93.5% 0.008 207.1)

  3. Step 200

    200

    #CFDCDD

    oklch(88.5% 0.014 202.4)

  4. Step 300

    300 (this color)

    #BAD2D4

    oklch(84.7% 0.026 202.8)

  5. Step 400

    400

    #83A9AC

    oklch(70.8% 0.041 202.3)

  6. Step 500

    500

    #629398

    oklch(63% 0.053 204)

  7. Step 600

    600

    #487E82

    oklch(55.7% 0.058 201.8)

  8. Step 700

    700

    #396A6E

    oklch(49.2% 0.053 202.4)

  9. Step 800

    800

    #30565A

    oklch(42.7% 0.044 204.3)

  10. Step 900

    900

    #2B474A

    oklch(37.7% 0.034 204.4)

  11. Step 950

    950

    #192A2B

    oklch(27.1% 0.023 200.6)

Export this scale for Tailwind in the Tailwind colors tool

#BAD2D4 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#CED0D40.026
Deuteranopia (no green cones)#C9CCD40.024
Tritanopia (no blue cones)#B3D4D30.010
Achromatopsia (no color)#CDCDCD0.026

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #BAD2D4

    #BAD2D4

    oklch(84.7% 0.026 202.8)

  • #DDC6C5

    #DDC6C5

    oklch(84.5% 0.026 20.7)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #BAD2D4

    #BAD2D4

    oklch(84.7% 0.026 202.8)

  • #BCD2CB

    #BCD2CB

    oklch(84.5% 0.026 174.6)

  • #BDD0DB

    #BDD0DB

    oklch(84.7% 0.026 233)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #BAD2D4

    #BAD2D4

    oklch(84.7% 0.026 202.8)

  • #DBC6CE

    #DBC6CE

    oklch(84.6% 0.026 352.6)

  • #DBC8BD

    #DBC8BD

    oklch(84.5% 0.026 52.2)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #BAD2D4

    #BAD2D4

    oklch(84.7% 0.026 202.8)

  • #D5C7D7

    #D5C7D7

    oklch(84.6% 0.027 322)

  • #D5CBBA

    #D5CBBA

    oklch(84.6% 0.026 81.1)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #BAD2D4

    #BAD2D4

    oklch(84.7% 0.026 202.8)

  • #CDCADD

    #CDCADD

    oklch(84.7% 0.026 293.1)

  • #DDC6C5

    #DDC6C5

    oklch(84.5% 0.026 20.7)

  • #CCCFBC

    #CCCFBC

    oklch(84.7% 0.026 114.2)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #BAD2D4, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #BAD2D4 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.