#BAD2BF

Closest named color: Ash Gray (#BFC8AD). oklch(84.1% 0.037 151.6), rgb(186, 210, 191).

Aa

Black text reads best on this color (13.05:1).

About this color

#BAD2BF is a light, muted green. In OKLCH its lightness is 84%, its chroma 0.037 and its hue 152°. Its hue sits between the warm and cool halves of the wheel. The nearest named color is Ash Gray (#BFC8AD), ΔE 0.029 away. Black text reads best on it, at 13.05:1.

Hue familyGreens
Lightnesslight (84%)
Chromamuted (0.037)
Temperaturein between
Nearest nameAsh Gray (#BFC8AD)
Black text13.05:1
White text1.60:1

Values

HEX#BAD2BF
RGBrgb(186, 210, 191)
HSLhsl(133, 21%, 78%)
OKLCHoklch(84.1% 0.037 151.6)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #BAD2BF 1.60:1 Fails Lc -30.9 Non-text elements, placeholder text
Black text on #BAD2BF 13.05:1 AAA Lc 76.4 Fine for body text
#BAD2BF text on white 1.60:1 Fails Lc 27.4 Dividers and decoration only
#BAD2BF text on black 13.05:1 AAA Lc -75.6 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 300.

  1. Step 50

    50

    #F3F6F4

    oklch(97% 0.004 157.2)

  2. Step 100

    100

    #E5ECE6

    oklch(93.6% 0.011 149.9)

  3. Step 200

    200

    #D0DDD2

    oklch(88.5% 0.02 150.1)

  4. Step 300

    300 (this color)

    #BAD2BF

    oklch(84.1% 0.037 151.6)

  5. Step 400

    400

    #86AC8F

    oklch(70.8% 0.059 151.9)

  6. Step 500

    500

    #679773

    oklch(63.2% 0.075 151.6)

  7. Step 600

    600

    #4D815B

    oklch(55.6% 0.081 151.6)

  8. Step 700

    700

    #3E6D4B

    oklch(49.1% 0.075 151.7)

  9. Step 800

    800

    #33593D

    oklch(42.7% 0.064 151.4)

  10. Step 900

    900

    #2D4934

    oklch(37.6% 0.049 151.4)

  11. Step 950

    950

    #1B2B1F

    oklch(27.1% 0.031 151.7)

Export this scale for Tailwind in the Tailwind colors tool

#BAD2BF with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D2CEBE0.032
Deuteranopia (no green cones)#CECBC00.031
Tritanopia (no blue cones)#B7D1CC0.019
Achromatopsia (no color)#CCCCCC0.037

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #BAD2BF

    #BAD2BF

    oklch(84.1% 0.037 151.6)

  • #DAC2D6

    #DAC2D6

    oklch(84% 0.038 331.4)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #BAD2BF

    #BAD2BF

    oklch(84.1% 0.037 151.6)

  • #C6CFB5

    #C6CFB5

    oklch(84% 0.037 122.7)

  • #B2D3CC

    #B2D3CC

    oklch(84.1% 0.036 181.1)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #BAD2BF

    #BAD2BF

    oklch(84.1% 0.037 151.6)

  • #CFC6DF

    #CFC6DF

    oklch(84.2% 0.036 302)

  • #E0C1C9

    #E0C1C9

    oklch(84% 0.037 0.6)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #BAD2BF

    #BAD2BF

    oklch(84.1% 0.037 151.6)

  • #C2CAE3

    #C2CAE3

    oklch(84.1% 0.036 271.5)

  • #E2C3BC

    #E2C3BC

    oklch(84.2% 0.037 32.8)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #BAD2BF

    #BAD2BF

    oklch(84.1% 0.037 151.6)

  • #B6CEE1

    #B6CEE1

    oklch(84% 0.037 241.9)

  • #DAC2D6

    #DAC2D6

    oklch(84% 0.038 331.4)

  • #DDC6B3

    #DDC6B3

    oklch(84.1% 0.037 61.9)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #BAD2BF, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #BAD2BF in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.