#BAD1BB

Closest named color: Ash Gray (#BFC8AD). oklch(83.7% 0.039 146.4), rgb(186, 209, 187).

Aa

Black text reads best on this color (12.92:1).

About this color

#BAD1BB is a light, muted green. In OKLCH its lightness is 84%, its chroma 0.039 and its hue 146°. Its hue sits between the warm and cool halves of the wheel. The nearest named color is Ash Gray (#BFC8AD), ΔE 0.025 away. Black text reads best on it, at 12.92:1.

Hue familyGreens
Lightnesslight (84%)
Chromamuted (0.039)
Temperaturein between
Nearest nameAsh Gray (#BFC8AD)
Black text12.92:1
White text1.62:1

Values

HEX#BAD1BB
RGBrgb(186, 209, 187)
HSLhsl(123, 20%, 77%)
OKLCHoklch(83.7% 0.039 146.4)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #BAD1BB 1.62:1 Fails Lc -31.5 Non-text elements, placeholder text
Black text on #BAD1BB 12.92:1 AAA Lc 75.9 Fine for body text
#BAD1BB text on white 1.62:1 Fails Lc 27.9 Dividers and decoration only
#BAD1BB text on black 12.92:1 AAA Lc -75.0 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 300.

  1. Step 50

    50

    #F3F6F3

    oklch(97% 0.005 145.5)

  2. Step 100

    100

    #E5ECE5

    oklch(93.6% 0.012 145.5)

  3. Step 200

    200

    #D0DDD1

    oklch(88.4% 0.021 147.6)

  4. Step 300

    300 (this color)

    #BAD1BB

    oklch(83.7% 0.039 146.4)

  5. Step 400

    400

    #88AC8A

    oklch(70.8% 0.063 146.3)

  6. Step 500

    500

    #69976D

    oklch(63.2% 0.08 146.7)

  7. Step 600

    600

    #508154

    oklch(55.6% 0.087 146.2)

  8. Step 700

    700

    #406D45

    oklch(49.1% 0.081 146.8)

  9. Step 800

    800

    #355939

    oklch(42.7% 0.067 146.9)

  10. Step 900

    900

    #2F4931

    oklch(37.7% 0.052 146.3)

  11. Step 950

    950

    #1C2B1D

    oklch(27.1% 0.033 146.3)

Export this scale for Tailwind in the Tailwind colors tool

#BAD1BB with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D2CCBA0.033
Deuteranopia (no green cones)#CECABC0.031
Tritanopia (no blue cones)#B8D0CB0.023
Achromatopsia (no color)#CBCBCB0.039

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #BAD1BB

    #BAD1BB

    oklch(83.7% 0.039 146.4)

  • #D8C1D7

    #D8C1D7

    oklch(83.7% 0.039 327.3)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #BAD1BB

    #BAD1BB

    oklch(83.7% 0.039 146.4)

  • #C8CDB1

    #C8CDB1

    oklch(83.7% 0.038 115.5)

  • #B0D2C9

    #B0D2C9

    oklch(83.6% 0.038 177.5)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #BAD1BB

    #BAD1BB

    oklch(83.7% 0.039 146.4)

  • #CCC5E1

    #CCC5E1

    oklch(83.8% 0.039 297)

  • #E0C0CA

    #E0C0CA

    oklch(83.8% 0.039 357.2)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #BAD1BB

    #BAD1BB

    oklch(83.7% 0.039 146.4)

  • #BECAE4

    #BECAE4

    oklch(83.8% 0.039 265.8)

  • #E2C1BC

    #E2C1BC

    oklch(83.8% 0.038 28.1)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #BAD1BB

    #BAD1BB

    oklch(83.7% 0.039 146.4)

  • #B2CEE0

    #B2CEE0

    oklch(83.6% 0.039 236.2)

  • #D8C1D7

    #D8C1D7

    oklch(83.7% 0.039 327.3)

  • #DEC4B2

    #DEC4B2

    oklch(83.7% 0.038 56.8)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #BAD1BB, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #BAD1BB in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.